Is It Time to Come HOME? – The Future of World of Warcraft



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We were at Blizzcon when the insane announcement occured – revealing the new direction of WoW, its THREE new expansions and an ongoing story, The Worldsoul Saga. Is this a sign its time to come home?
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44 thoughts on “Is It Time to Come HOME? – The Future of World of Warcraft”

  1. I want to believe they can improve and start actually listening to what their players want but I've been burned by them way too many times. I'll play the leveling content for the new xpac but I won't stick around for the endgame. I also still haven't seen enough about how they plan to fix the story that went off the rails back in BfA. It's great that Metzen is back but Danuser is still there.

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  2. WoW did not invent quest-based leveling.

    There were many, many popular MUDs with huge quest systems. XP from quests, even mainly from quests, predates WoW by decades.

    Everquest took certain things from certain MUDs. WoW just took different things from different MUDs. They just have slightly different lineages (though a lot of shared lineage too).

    I think if you are really interested in the history of MMOs, you need to look at the history of MUDs, maybe talk to some people about them, even play a few of the surviving ones (though most have died and a lot of the remaining ones are hard to get into), etc.

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  3. I dunno, imo Dragonflight is even worse than BFA and SL because of the absolutely horrible story and writing. WoW became so lame, uncool and woke in DF that it just killed the game for me. I have zero excitement for new expansions if they don't hire better writers.

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  4. That is some impressive hubris to blame the old guard for the shortcomings of modern expansions, while at the same time cranking out Classic derivatives, never change Ian, you absolute lemon.

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  5. 16:40 sounds like a broken record by now. People have been 'so excited' for the future of WoW for the last decade.
    But whenever that promised future becomes present, the excitement makes way for disappointment.
    Think rationally. What reason is there this time, to believe it will be any different?

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  6. I haven't played since completing the original release of dragonflight msq… However long that's been. I miss wow, but still not sure if I want to go back. For one, NO ONE I know plays anymore…

    This video does make me really consider coming back though…

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  7. Didnt watch the video just here to remind people that this dude preach said that he was not gonna do any blizzard content after the whole sexual harrasment thing but now look at him doing interviews with blizzard devs, what happened? could it be that the whole outrage he had over the blizzard scandal was just for views?. imagine still watching this clown in 2023.

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  8. Does it suck I only play for gameplay? I could care less about the "story". If I wanted a story I'd read a book or watch a movie. I guess if story telling is decent and gameplay is impressive I'll play it again. Make it more social by adding it to Xbox.

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  9. It's ABOUT the journey, not the destination. The experience should not feel like so much happens so quickly, that's just confusing and not true to life. I like to sit down and relax into the world, ambience and music and the quest I'm working on. That is the big difference between classic and some of the later expansions. They felt too epic, too grand, too rushed at times. I appreciate how much Blizzard tries to understand and adapt. I just feel the quests feel so rushed. You should have to work for rewards. That's what makes them valuable. It's finding the balance between too much work and not enough, that is tricky.

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  10. I felt the same draw to come back, the recent cut scenes for the end of the raid dampened the desires a bit. I feel like it's too soon to come back but might reconsider as the epilogue/prologue patches start to roll in.

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  11. Is it time to come home? I'm grateful for the memories from wow over the years, grateful to have found PG because of wow. Nothing from blizz in the last 4 years indicates a change of behavior or desire to respect player time. Dragonflight is a far cry from good, it beat shadowlands and BFA but still fell well behind MoP. So is it time to come home? No.

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  12. Comepletely incorrect take about the early access thing. Its far better for someone with a full time job (outside of the video game playing industry) to be able to plan around additional options or have time to get to max level.

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  13. I as someone who has never played retail WOW and has watched what leadership at the very top of this company has done to it's employees and now they are doing this, I would never play WOW. I play GW2 for these very reasons. I am not saying that GW2 does not have it's fair share of problems, but when you actually have the head of the company that owns WOW, being okay with sexual assault and making billions while the employees that actually make and run said game barely able to get by, that is not okay with me. And it should not be okay with the people that play the game.

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  14. I still have to say that this is the World, well the WORLDS, of Warcraft. We fight not just for glory, but for purposeful attrition, to keep our populations low so our world's aren't consumed while our race turns into a planet-sized Celestial. That's it! It is just that simple! It's not the World of Raidcraft, or Questcraft … it's all about the never-ending war until we figure out how to beat the Celestials or make a deal with them.

    It is not a coincidence that the most popular this game ever was, with the most unique-subs, was at the height of WoTLK, when there was no cap on how many players could get into Wintergrasp. There were battles of 400 v 400 in my battlegroup, and I heard of even larger battles. The winning side got access to all of the harvest nodes, the vendors with the actually good gems, and the instance with a high chance to drop a mammoth mount.

    When Blizz capped Wintergrasp, they lost almost 9 million unique-subs within a few months. The game had lost its way. It will always be fun to go run around and get into trouble, but without that massive profitable battleground of hundreds of players, they will never be what they once were.

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  15. DE-Gay the game, make it WARcraft, not gay-craft, stop with the vibrant homo zones and femboy dragon races and hugs.. stop it with the FOMO, it doesn't make the game better it makes people mad and quit more than not, stop making 25 guys roll dice for loot in raids, just give everyone personal loot, bring back removed older appearances and make them not a fkn ballache to get, start making NEW gear sets and weapons that actually look good none of this stupid leafy gimp armor, stop increasing the iLVL cap every 3 months.. it makes getting gear feel pointless as your effort is just thrown in the bin a few months later, fix QoL changes, stop making people run back to a boss every time they die, just let us spawn at the boss, clean up the gameplay.. having 300 spells on your screen , a boss thats red, that does a red AoE which will wipe your team on a RED floor is terrible design. FIRE everyone and get real men aand gamers in that know what a good game is.. most people playing WoW are 25-45 year old MEN that want badass story and gear, not gay feminine everything.

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