Months Later, Blizzard Have Nailed The War Within's Most Exciting Feature



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50 thoughts on “Months Later, Blizzard Have Nailed The War Within's Most Exciting Feature”

  1. It'd be nice if they gave healer specs a slight damage buff to you and your companions damage and maybe make him take more damage as a tradeoff or make mobs target him more. Not saying healers should go as fast a dps, but then it would test a healers ability to heal their companion while doing damage too.

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  2. N°1 question tought, can i get geared in delves ? And actual gear, not raid finder or heroic dg ilvl. If so, this may very well be the only end content i'll very happily do

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  3. Wouldn't increasing magic resistance/protection of casters with limited interrupt/crowd control somewhat improve the situation with delves' (and solo content in general) playability? I mean, without homogenizing classes.

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  4. I haven't really seen much about it, but how exactly does Brann work in this?
    I honestly assumed he had a spec tree you could choose talents for, which could solve issues like (for example) speccing him into an interrupt talent if your class is lacking one.
    Hearing about the complaints people have with Delves though: I assume you just level him up and he increases in power?

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  5. Im really excited for this! Always loved raiding and m+ with the homies, but having some solo content like that, you can just hop into whenever you want, is something I hoped we get for a long time now.

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  6. The Delve system looks fun, and I like that there are some bonuses of being certain races or have certain choices but I 100% know that people will be whining about "META" and so on because they have to think.

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  7. just a reminder blizzard is garbage and the game is needlessly censored so they can think they are superior and is currently designed based on trends, not coolness

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  8. Somehow ranting in forums about a 4th pillar of the game has payed off, even if it wasn't the catalyst for it to happen.
    Tho many were very antagonistic about it, like how much they hate the idea.

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  9. Sounds horrible! Annoying gimmicks to make the content "challenging". Everything that got you excited about them I hate! was looking forward to delves, and they ruined it!

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  10. Sorry, but I can't agree. While I am sorta looking forward to have Delves in the game, designing to specific abilities that some classes don't have is only gonna lead to the same elitism/stratification we see around Meta in Mythic+. It could only be different if you could spec into something you normally do not, or get a trinket with a missing ability to supplement your own toolbox. Or at least, spec your NPC assistant accordingly. If we DO NOT get a way to do that, then it's not "solo play" content, it's "mandatory bring warlock/undead/whatever" content. We've seen tons of that before, we've seen it fail, we'll see it again I'm afraid – hopefully not, though.

    Also, "most exciting"? Naaaah. Believe it or not, I am most excited about warbands. I am soooooooooo tired of playing "world of loadcraft" and distributing reagents of a given profession to an alt holding given profession. Now, I will finally be able to just keep ALL the mats in ONE place, at least for the current expansion, as we don't seem to have a clear clue just how large can the warband bank be… I have a mountain of old expac materials stashed for "just in case I want to craft something old for mog", which usually just sits in every alt reagent bank.

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  11. I don't understand why they always split content. Why not enable solo options in dungeons and raids, you just need to add/remove mechanics, not create a separate thing specially for that. Maybe that's next on the list, but IMHO they are wasting resources here. They could have added or improved dungeon and raid experience for solo content, rather then wait, and do so with time.

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  12. I don't wanna be a doomer but i tested this on beta a lot and it feels bland af. Seems like its something i will do once for seasonal rewards and forgot that it exists till next season

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  13. Sounds like nightmare dungeons from D4. Blizzard does seem to be in a rut with game development. Just make wow a 3rd person arpg with the d4 armor skins. People may actually pay $30 for a skin. 🤷‍♂️.

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  14. isn't there a problem where, in order to help in higher levels of delves, people with gear not coming from delves (from multiplayer content) will have an uncatchable advantage?

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