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I think just add 1 loot coin per week and leave rest alone
Dude primary stats are only important at the beginning of the xpac always has been like that them later on secondary will be the thing that matters probably by .3.5 we should be only carrying for secondary. For me doesnt make sense a harder content give worst loot than heroic raid because it needs 5 more ppl to do it I think loot should be tied to difficult not because I need 5 more ppl to do it and its interesting that doesn't carry over to pvp eg: arenas 3v3 vs 10v10 rated bgs. Also the rng feels the same for me now its probably even worst since I don't have the coins anymore to have a second chance like in bfa I would run kings rest 4 5x a week to try to get that damn sword this xpac I'm running the other side 4 5x a week for the damn trinket and I bet I will never get it the weekly chest pff forget that shit it definitely isn't coming from it if I run that place 4 5x and don't get it imagine this chest thing once a week with 3 pieces of loot from the entire dg loot pool its impossible man I wish the weekly chest saw the dgs you ran the most and give you loot only from that dg so you would have 3 chances out of that dg loot pool.
Yes. Yes they should.
The only reason for high keys at this point is for the weekly chest. And to get your IO up to get accepted to 5s…
Agree
Itβs a shame pvp gearing is better then the more expensive and time consuming mplus, itβs so expensive spamming high keys, then failing it ends up in no loot. If I went and did rated arena I could fill my last few slots in a day or so, if I continue the mplus path it could be next week before I fill my last 3 slots. Iam glad to see a pvp vendor but mplus shouldβve gotten the same treatment, doing keys are just really expensive and stressful for very minimal payoff.
100% they have to increase the drop rate. I'm beyond sick to death of getting 35 Anima, specifically from Raid bosses. That should never happen.
No, they should not buff it
Havenβt gotten a single piece from raids. People I play with get gear every time though π₯²
Nice 36:14 ππππ
NOT ENOUGH GEAR!? Should Blizzard Buff Gear Drops In Shadowlands?…
dude come on… what kind of question is that? nerfing and buffing things to make the game "EASIER" is horrible, well i guess i'll have to scale my self with crying babys..
Shadowlands is great for players like me that like a little bit of everything…I can raid finder Castle, do some M+ for a chance of loot and vault options and I can do the PvP dailies plus some rated to get honor and conquest…at the end of the week, I have like 6 options from the vault, my honor and conquest are capped and I don't feel forced doing something I don't like
Yes they should, its a fucking MMORPG game…
No they need to leave the gear drop the way it is. They need to undo the nerfs they did to torghast. LEAVE THE GAME ALONE! KEEP IT CHALLENGING!
No.
Guess I'm only doing PvP this xpac
yes they should… people are already leaving …
I'm tired of the cry babies, getting there way so Blizzard can cater to their large Fan Base. Leave the game alone! Obviously they have low loot drops, to stagger character progression.
It ultimately comes down to. -Do you want more gear & less content Vs. -Challenging content & less gear.
I'm still bummed that they nerfed Torghast for the people complaining.
it just doesn't feel rewarding taking time out my day when I have time to get a group together to run a m+ only to get 35 anima for 5 or 6 keys. I'm not saying shower me with gear i'm just saying give me more for a m+ feels like a waste of time most the time.