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The recent WoW update has me playing and enjoying the game more than I have in a long time. These changes to leveling are making me fall back in love with playing the game in a whole new way.
I stream here https://www.twitch.tv/forcegaming
There recent WoW Shadowlands pre-patch introduced class overhauls, a level squish, new intro zone, and a revamp to the entire leveling experience. This has made the process and pacing of leveling so fun, I basically haven’t stopped making and leveling new characters.
While we still don’t know how good Shadowlands will be as an expansion, this update has been a big plus in my eyes.
World of Warcraft is a massively multiplayer online role-playing game released in 2004 by Blizzard Entertainment. The game’s eighth expansion, Shadowlands, is set to launch later this year.
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I played WoW for years, last expansion I played was mists of pandaria. I loved it and had a boatload of fun, and never once played any end content. I can handle dungeon runs but raids are too overwhelming for me. So for me it was always about the process, and never the end goal.
It’s always been a journey and leveling and at the end game for me. I’m really loving the level squish! And actually trying out new classes.
I'm glad to see evreyone enjoying this. After Shadowlands launches I might level a dk to switch to unholy instead of a fury warrior
…and how many friends you make untill max lvl? with how many ppl you talked? zero? trash mmorpg if you can call it a mmorpg
Haha 5 to 6 days played time for level 60 in classic WoW? Hmm try doubling that. Good video though about retail!
Never really played WOW but was thinking of giving it a go
I'm loving this new levelling system and it's because it allows me to explore the World of Warcraft, at my own pace, without restrictions. I'm not motivated by end game content, I'm motivated by my curiosity to explore the world and the stories in it.
This is what will bring me back to wow (I quit playing properley in BC, every expansion since ive lasted about a week without quitting due to the below)
– Remove EVERY kind of crossrealm / sharding – Just make big static servers.
– Remove all the teleportation that goes along with dungeon finder and questing. Infact just remove dungeon finder and definately raid finder.
– Ditch the big "champion" story lines that puts your character at the centre of the game. It literally does the opposite of making the game immersive, its unbeleiveable and makes you feel like your playing tomb raider instead of being part of a large online world.
– Remove transmog (Although I think a dying system like in diablo 3 would be cool)
– Bring back the classic looting system and stats.
– Remove all the automatic leveling you get when you buy an expansion.
– remove the scaling that mobs do when your in specific zones, mobs should be a static level for everyone no matter what.
And to be honest, that would do it for me. There is loads of other problems, but if these were fixed I would happily pay £20 a month to play it.
the biggest thing wow needs is a overhaul of ALL zones in the game graphically……
I'm one of the weirdos that have played WOW for years but never raided (except solo after the fact) and I've only run dungeons with others on rare occasions. Leveling and exploration have always been my favorite part.
Is gear still trivial until endgame? Are mobs still absurdly easy to kill?
If I want to start now do I need all the previous expansions?
Duskwoods is your favorite zone?
Shut up and take my like !
Brandon Sanderson reference Journey before destination 😊
WoW has been a raging dumpster-fire since WotLK/Cataclysm.
I might actually try playing WoW again after not playing since Burning Crusade when max lvl was 60 xD
No.no no no no. I won't go back…. WoW is like the worst abusive relationship youve ever been in. But they keep saying sorry and offering you shinny prizes and you ALWAYS go back….
Waiting for new pc to come in and off to kill some alliance again…. /Shrug
Slow, bad leveling is exactly why I quit playing The Old Republic. It was just painful. Reasonable time investment with rewarding level ups is just going to be inherently more enjoyable. Especially with something potentially story driven, your leveling shouldn't force you to stop progressing through the story due to needing to grind (again, was a significant issue when I played TOR).
I miss WoW. But I threw this game in the trash late WotLK. Never looked back . Didn't they make a vanilla version again? That should tell you how bad this game got.
Ngl i just spent a hr trying to find this video again to sub to the chanel YouTube suggested your videos a few times finally sub locked in good content
"I njoy leveling jorney" "i spend most of my spare time leveling" got 139472 characters 50 lvl nice jorney lol.
lol around 30h for max lvl..back in the days it took 30 days+ this game is more or less a glory sp game now a days
You should be able to do 1 to 50 barrens and ashenvale only
No way. There’s no way I want to support a company like Blizzard or a game like Wow. It’s sad how celebrated basic changes like these are, it’s like people are desperate for anything.
Im New To WoW Do I Need A 10-12 Button Mouse To Play It?
Have u seen ashes of creation
MMO are not all about end game ! Ragnarok Online was fun in every moment playing it for 10 years there is really nothing even close like it:(
https://www.youtube.com/watch?v=gUUJdlo6Qwc&list=LL&index=89&t=141s
I'd love to play a MMORPG with no level limit, and skill-based PVP, instead of Level/Geard based PVP….
That old school one, Tibia if I recall, used to be like that some 15 years ago, when I played it. Does anyone know if there's anything "new" and similar out there?
First of all new abilities are ok but the main drive of what made vanila wow leveling feel good was the increased spell power, when it didnt happen automatically and it did affect the speed of casting you felt the change of every new spell tier affect your direct moment to moment gameplay. Now – you dont notice. Then – yea you noticed the fireball now is slower… but when it hits it HITS HARD now AND you got another spell every now and hten to weave in between cooldowns of the now longer taking spells…
You dont need the freedom to level anywhere. it takes away from the decision making where you used to choose between 2 or 3 new zones to go to and when you couldnt get there YET because you were not ready it made the decission matter more. Now its just "whatever dude" go do "whatever" no chronology, no logical scaling, at level 48 you are killing dragons but then you reach 50 in elwyn killing wolves again? Fuck that…
I found you a week ago and, I will say that if I don’t see a review from you… I might pass on most game. Your reviews are open and honest. Thanks.
15 hours to max level? That's nuts.
idk, sounds like Force just entered his altoholic phase.
Sounded as a good idea. And then I heard the next update you can get 10 new levels. They're just doing the same thing all over. So it might be fun / better now, but won't take long that the same problems will arise.