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Patch 11.0.5 is finally here and as always the big question is, did my class just get buffed? or did I just take a massive Nerf? this patch we got some big changes to every single class in the war within, and today we’re diving into Who gets the MOST out of 11.1s update.
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00:00 – Intro
00:18 – Death Knight
01:03 – Demon Hunter
03:48 – Druid
05:54 – Evoker
07:59 – Hunter
11:28 – Mage
12:55 – Monk
14:03 – Paladin
15:18 – Priest
18:04 – Rogue
18:45 – Shaman
20:35 – Warlock
21:55 – Warrior
23:26 – Thank You All!!!
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You missed the biggest debuff Havoc got. The talent they swapped out thats forcing everyone to switch talent trees puts DH back to S3 DF, if you played that long ago. And they got rid of the talent that changes all damage to chaos, making mastery alot MUCH less useful and replaced it with the S3 DF tier set. They basically crushed our AoE with that. Made the immolate and our sigil of flame much less useful as well. Missed alot with Havoc. Unless the numbers get masively boosted and somehow even out, Havoc is in a shit spot.
And death knights got debuffed. Not to their damage but to their survivability. Didn't look to be too much but time will tell as well
15:15 "Paladins weren't in a very good spot" yeah right..
Early season 1 holy was S tier until they – wouldn't say nerfed it, but more like balanced it- Then in november, Prot got reworked and became S tier, putting warriors in their rear view. Ret palas, well, Ret palas have no cooldown. They have avenging wrath on a 30 sec CD and they are pumping on every pack in M+ while mashing 2-3 btns max.
What people still can't understand in the community that there are Pure dps classes and hybrid dps classes. Shamans (hybrid class), both dps specs are doing more dps than pure dps classes. This is fucked up. same story goes for ret palas.
and hey, I am talking about 11+ keys…
Probably y'all playing a different game than I play.
Wow no DK changes typical
The Enhancement Shaman dominated the entire first season, and now it’s good in the second season too? Is Blizzard’s staff an Enhancement Shaman player or what? Buff warriors, damn it!
The problem with holy is that they changed how it played after WOTLK, by making it a builder/spender with holy shock.
Before that change, it was a pure mana based healing spec.
Now, buffing holy light IS nice, but it doesn’t generate resources. So either people will still ignore it…or it will dynamically change how holy paladin is played. It all depends on the numbers…but I doubt the change will work nicely holistically speaking.
Where is the buffs to Shadow priest… 😢 fucking sad at this point.
Feral druid needs more work than this. The dps is dogshit, my elemental alt with barely 80 pumps higher dps
So basically you know nothing about the game and don't play most of the specs you are commenting on? have you tried vengence?! With new tier set they are topping DPS.
Buff Rallying Cry back to 30% when used by Protection Warrior.
WELCOME BACK! Been missing hearing that voice talk about all things WoW❤
fire feels the same, still super spamy and with crazy amounts of procs
Bro you missed a whole-ass new spell for WW monks lol.
Sheesh…. all this useless complicated systems. Im glad to have classic to avoid this silliy mess. GL out there!
As a dk, though it was doing well, the gameplay loop for frost and UH feels so bad. Frost DK also has the worst single target scaling.
Please… I miss old rogue 🙁 I miss less buttons pressed but still good damage. Nobody enjoys pressing a button every second compared to people pressing less and doing more damage
When is the season? feb 11th or 18th?
Hunter MM getting an overhaul? But well represented?
Where is the tierlist from?
Wait why did you grey Jack's cam out like that? If you're going to use his content at least keep him in it, that's a little fishy not gonna lie.
The soon to be released balance patch will change most of this i suspect. Due any hour now.
so marksmanship hunter got buffed? Should I lvl it up?
From my testing on PTR , I can say that Ret Paladin looks very interesting because now we can actually play Divine Hammer since they changed the wording and how it works. I like it a lot, and the new set where you get Holy Power back so you can spend more Holy Power, making your Divine Hammer last longer , is going to be actually fun to play. I don't know if it's going to be the best talent choice , but from what I've played, it dealt a lot of damage on AoE and cleave , so I hope it's going to be viable.
Ret: few changes, those that happened are not exciting or even helpful, HoL got a nerf and buff but it is a nerfed version of what is on live.
MM talent/ability talent interactions on PRT seem interesting, but it is just completely for completely's sake since it does 11.0.5 amounts of damage if you can manage the new rotation.
Prot Paladin is still the worst spec in the game for pvp with no buffs expected as it is the best tank for M+, Blizzard should tune separately to make corrections.
Not particularly exited about 11.1.0 other than open world questing Undermine although I normally just pvp.
They are gonna turn holy paladin into range healer aren’t they. Smh