Prepatch & Beta Changes for Shadow Priest – Shadowlands



Read more about Shadowlands ➜ https://worldofwarcraft.mgn.tv

Beta Changes: https://www.wowhead.com/news=318695/shadowlands-beta-build-36294-class-and-spell-changes-soulbind-and-conduit-tuning

Beta Blue Post: https://www.wowhead.com/news=318692/upcoming-shadow-priest-shadowlands-beta-changes-reverting-insanity-reductions

Prepatch Changes: https://www.wowhead.com/news=318707/shadowlands-pre-patch-class-and-spec-tuning-hotfixes-oct-21-shadow-priest-and-ar

0:00 Introduction
0:26 Prepatch Changes
2:57 Beta Changes
17:57 Patreon

Music provided by Monstercat
—————–Links—————–
Twitch – https://www.twitch.tv/publikpriest
Armory – http://us.battle.net/wow/en/character/arthas/Publik/simple
WeakAuras – https://wago.io/p/Publik
IcyVeins Guide – https://www.icy-veins.com/wow/shadow-priest-pve-dps-guide
WarcraftPriests – https://warcraftpriests.com/
Patreon – https://www.patreon.com/publik

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36 thoughts on “Prepatch & Beta Changes for Shadow Priest – Shadowlands”

  1. They changed Chorus and now when Voidform ends, you get crit that decays over time. They changed it because of the lack of a stacking Voidform. I don't think it's a dead trait anymore.

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  2. I don't really get the apparitions nerf? The way that makes them so good now are the azerite traits which are getting disabled in sl. Balancing specs in prepatch is pointless.

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  3. Why does Mind Blast HAVE to be good? I wouldn't be upset if they removed it entirely, and just buffed flay & sear, both are visually more appealing and more fun to cast.

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  4. I dont like that they nerv DP initial damage. It should not be just another dot.
    Also they could have increased the cd of mindblast and make it a big hitting ability. Like increase it by 50% damage and make it 3/4sec longer cd

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  5. ….Some of these changes make me wonder if the devs for each class actually play said class? Seems like the Spriest community is doing a lot of the heavy lifting and brainstorming for the class's QOF and viability, whereas devs are just coming up with changes to make the class "interesting" (on paper). It's kind of frustrating.

    DP needs to be kept as our nuke. It's no different than fire mage's Pyro, a warrior's Mortal Strike, a rogue's Evis, warlock Bolt/Grasp, etc etc… >:/

    Reply

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