Shadowlands: A Game of BALANCE, Tier Sets WHEN??? WoW DEVELOPER Interview



Read more about Shadowlands ➜ https://worldofwarcraft.mgn.tv

World of Warcraft Shadowlands Lead Developer answered some question in a recent WoWhead interview about WoW Shadowlands covenants, legendaries. Shadowlands Class Balance, Shadowlands covenant swapping and so much more.

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Source:
https://www.wowhead.com/news=319241/exclusive-shadowlands-interview-with-ion-hazzikostas-class-balance-covenants-sea

Video Chapters:
0:00 – Intro
1:18 – Class and Covenant Balance
4:58 – Consumables removed or nerfed. What’s the design decision behind that?
7:34 – The Revolving Door type of Class Balancing
10:02 – Legendaries
12:33 – Conduits
15:33 – Raiding
18:56 – Armor Stacking in Raids regarding Personal Loot
20:08 – Tier Sets
20:28 – Mythic+ Affixes
21:54 – The Maw
24:47 – Torghast Mount in the Maw
25:36 – Nathanos?
25:57 – A Day in Shadowlands
27:24 – The Delay
28:00 – The Conclusion

Music:
Harris Heller – Fly Me High
Harris Heller – Dreary Summer
Harris Heller – Nostalgia
Harris Heller – When You Were Here
Harris Heller – Because Rain

source

8 thoughts on “Shadowlands: A Game of BALANCE, Tier Sets WHEN??? WoW DEVELOPER Interview”

  1. my only issue with deciding to only balance 1 spec per class doesn't come from a practical aspect but a enjoyment side. i cant stand the gameplay of outlaw rogues. for the season that that becomes the only balanced spec ill end up very disappointed with my rogue, the only character I've really played for 16 years. while yeah balance isnt always good at the moment at least they're regularly trying with each spec.

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  2. Some of the player base plays the specs not the class. I also don’t want to play a game where every choice is so similar and does not maintain a choice or one that might just be better for certain content.. my criticism for blizzard is they missed an opportunity to simplify the internal mechanisms of shadowlands and give us a new talent row and less complicated soulbinds and conduits. The level quash was a good time to rework the specs more and less of a mechanics heavy expansion.

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  3. Have to respectfully disagree, I feel SL is sadly going to be another BFA.

    The game is nowhere near finished enough to release in an acceptable state (it's at least a few months away), but they will do anyway.

    The covenants will be an arse ache, as will soul binds and conduits, class balancing was so bad in BFA and can see it being so much worse with all these borrowed power systems.

    Their making more work for themselves and the game is lacking is so much creativity and passion. It feels like they have done nothing for most of its development and in the last couple of months, panicked and thrown together any old thing as a filler…. Shades of BFA!!

    I can't see it as anything but another resigned bra lazily implemented.

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