Shadowlands PvE Trinkets Will Ruin PvP – Honest Review



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Shadowlands PvE & Raid Trinkets are looking very strong on the Shadowlands Beta, causing the PvP Trinket Set bonus to feel extremely weak. With the delay of Shadowlands, we still have time to offer feedback on these issues. We need to get Blizzard’s attention on this Issue so that we don’t have a repeat of BFA. Not to mention, future raids will contain new trinkets that can also be problematic. However, it is not only the PvE trinkets that have been problematic in PvP and Arena. The current power levels of some trinkets are simply out of control, and need to be addressed more regularly. They are essentially powerful class abilities, like covenant abilities, that are placed into an item.

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0:00 Overview
1:09 Factors
1:54 Tank Trinkets
3:52 Static DPS Trinkets
4:44 Trinket Bugs
6:06 Burst Trinkets
7:43 Trinket Design
9:14 Trinket Performance
11:31 PvE vs PvP
12:18 Solution

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25 thoughts on “Shadowlands PvE Trinkets Will Ruin PvP – Honest Review”

  1. They simply need to stop the effects of the trinkets/stop the trinkets altogether, in pvp. Hell, I don't touch PvP with a bargepole, but some people love it – let both groups have their own separate thing. The game isn't solely pvp, nor is it solely pve, so screw nerfing things just to appease one of the two player groups, have it at a nice power level in pve, and nerf the ever living shit out of it in pvp, so it's viable. No "pls nerf this pve item because I can't compete in pvp, just overall nerf it for everyone!!!", thank you.

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  2. Closed Alpha: Don't worry they'll fix it in alpha.
    Alpha: Don't worry they'll fix it in closed beta.
    Closed beta: Don't worry they'll fix it in beta.
    Beta: Don't worry they'll fix it in prepatch.
    prepatch: Don't worry they'll fix it when it is released.
    Release: Don't worry they'll fix it first patch.
    ……..
    Don't worry they'll fix it next expac

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  3. I havn't pvp'd in retail for years.. but why can't they just remove all stats & damaging/healing/shielding abilities from all trinkets and instead make them utility based..
    having a level 20 trinket with unique utility makes pvp so much more fun imo
    yeah you won't know what the enemy player has, but 1 or 2 unique UTILITY abilities is far better in my opinion and not knowing what they have makes the game less predictable.
    thoughts?

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  4. wasnt there an expac where all the bonuses of items were greyed out and only the stats stayed in? i never do arenas only bgs and i swear there was a recent xpac that did that. why cant they do that for arenas? then yall could battle ith real skill and not hope for cd trink stacks? love ur vids btw my dude

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  5. Make a video about shadowlands pvp gear again please. Stuff need more adressing. I'll elaborate. i checked the dungeons. a mythic +7 rewards u with 200 ilvl pieces. A fully upgraded HONOR Gear piece needs arond 15k honor and to be upgraded 6 times? Sure you might get stat variety of pvp vendor but if the m+ piece is higher ilvl and has versa, and a stat u dont need it's still better as u also get + str/int + stamina + versa imo. Discuss

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  6. Why is blizzard continuing to bring this stupid stuff into the game? Corruption gear sucked, and now this crap.. I really hope it doesn't come out, it requires no skill and ruins the experience, especially in PVP.

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  7. Blizzard just stated, they leave PVE Trinkets in PVP untouched, but gave the 2 Set Bonus 40% more Offensive Versa stats. This is by far the worst descissioun they could make.

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  8. Since we are using pvp trinkets again they should just disable the effect kf pve trinket in pvp and have the 2pc set of pvp trinkets again. I never liked the system that you can bring pve gears into pvp, that’s one more reading to grind BG/arena if they separate pvp and pve gears.

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