The War Within's Player Numbers Are In, And They're Odd.



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Today, we dive into the publicly available world of Warcraft player data, all of which is downstream from Blizzard’s API.

Data!
Player achievement breakdowns are via Data for Azeroth, who pull from Blizzard’s API. You can check it out here: https://www.dataforazeroth.com/
Raid and Mythic+ data is collected from Raider.io, which pulls data from Blizzard’s APIs. You can check it our here: https://raider.io

00:00 The War Within’s Player Activity
02:00 The Level 80 Breakdown
07:04 Mythic+ Season 1 Is Concerning
11:44 Raids Are Okay?
16:14 The State of The War Within

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30 thoughts on “The War Within's Player Numbers Are In, And They're Odd.”

  1. Worst season of m+ for a long time, for every single good change they have introduced absolutely abhorrent changes. Going from a 9 to a 10 for someone who is used to running weekly 20's and 10's with friends has now become an absolute chore. Some dungeons are absolutely unfinishable unless you have players who understand every class and how to build a comp.

    Then when you ask for help or blizz to start tweaking the dungeons around the majority of the player base and not just the title chasers. You get met with the reply "10's are easy" to which it is for them because they run 15 keys a week with the same ability players which makes it a thousand times easier to learn every mechanic in every dungeon.

    If you're just starting to learn (which you now how to start fresh every single season now with the dungeon rotation)

    Its fucking impossible, you either fail at the 1st or second pull and the team leaves, fail at the 1st boss because 10's are now fortified AND tyrannical to which the team leaves. Or finish the key but way out of time.

    Then you try to run it with guild mates but because you aren't up to their standard they never want to run a key with you again.

    Its time to make the dungeons fucking easier. They scale infinitely so let the pushers push as much as they want. But let the people who play for gear and play to learn but are forced to pug because they are just below the level where getting into keys is a piece of piss actually able to finish keys.

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  2. Ansurek heroic is the only heroic boss I've done in nerub'ar, but I didn't buy, I just pugged straight to ansurek for aotc lol. I am thinking of going back and pugging that court fight for the insane caster trinket though.

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  3. Maybe people are just less competitive in TWW? I havent touched Raids, M+, or PVP but I've been loving TWW. Do the story, side quests, a few delves, meta quests, professions, alts, anniversary. Theres so much to do.

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  4. Lasted a month of TWW before unsubbing and going back to XIV.

    World content is literally dead, quests take 48-72 hours to refresh (Whoes dumb idea was that?)
    Mythic+ is boring as shit, its the same dungeons on repeat for the entire expanion
    Delves are boring as shit, its the same dungeon ob repeat for the entire expansion (wow same as M+!)
    Raids.. Yeah couldn't even be bothered resubbing for raid, getting 20 people together for mythic is a pain in the ass compared to finding 8 in ffxiv.

    overall i think wow is just done for me, everyone spoke so highly of DF/TWW but i honestly got bored within a month, there is no social aspect to the game since server merges/sharding came into the game.

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  5. Wish theyd just do some higher tier rewards for higher than t8 delves. I'm not saying it should be mythic track or anything. But some higher rank hero stuff for 11's would be cool. Really enjoyed playing the 11's for the achi but once I'd cleared them all once there's legitimately no reason to continue doing them at that 'difficulty/time sink'

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  6. people don't gaf about achievement anymore! specially when u need to do the same shit everyday for a couple of months.. I dk i finished the quests in each zone and thats it im not gonna do them again ever.

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  7. Mythic+ feels insanely terrible comparing to DF as in my experience of doing high – ish keys (8s,9s,10 and so on) people do not know the mechanics hence it's frustrating for others who dedicate their time to time a key it gets screwed. it's fine if it's a lower key if you are learning but yeah.

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  8. I hate m+, doing a 10 key and get no loot for all that effort 10x in a row. To top it off the vault rewards are never what you need, just the same stuff over and over. M+ is a sensory overload clusterfuck of crap getting shot your way, my brain is tired after doing just one +10 key and the chance of getting the loot you need is way too small. Doing a delve is more rewarding in comparison and a lot easier too.

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  9. As a newish player that doesn't do hardcore/stressful content, i level Alts, collect old things for fun. I dont do m+ or heroics. i just chill in old content for the story/collectibles and to level alts. IF gearing wasn't necessary and i only played one class, i would only play at season starts or not much at all. but im on everyday so yeah…

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  10. I'm fascinated by the trend the Bellular channel has developed. What usually is solid editing, oddly loses complete ability to be accurate with time around Advertisements. Quite a phenomena, but I am certain a channel dedicated to such quality wouldn't intentionally do anything like that, thereby defeating the purpose of an accurate timeline, just to squeeze out a few quid/dollars more.

    Either be pro, or dont. Given the amount of plugging on Patreon, be pro. Use the time marks correctly, and I'll be less liable to intentionally skip ahead. Otherwise, its about a smidge more to the right of what you actually mark and… there we go.

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  11. Great analysis. One of the issues right now is that there's no transition for Delve 8 players to Mythic+. Mythic dungeons don't scale like old, so they are much more punishing early on, and the rewards are no draw if you are geared to 8 delves.

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  12. Blizzard; for the TWW we are going to make m+ harder and less rewarding

    Also Blizzard; why is nobody playing m+ now??

    I actually blame this and a lot of the game's issues these days on the gear upgrade system. It's way too generous. Getting full heroic gear used to be a challenge and an accomplishment but now its basically the floor so blizzard has a bunch of trouble hitting the reward to difficulty ratio now.

    Reply

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