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Player housing is overrated, in my opinion
Rip our boy Haven, gone way too fucking soon, what a legend, love you man. Thank you Pyro for reacting to one of his vids, one of the original "Check this out-of-bounds area/random game info about WoW" channel! 🙂
Im pretty sure “drasil” just means tree in nightelf
Honestly just make housing a phased part of racial capitals, leave it decorative. If anything, stepping out to use utilities would spread the pop to some of those dead towns like Ironforge and Thunder Bluff.
i still think garrisons should have been a guild thing. and then slowly built upon during expacs. Like portals and a small harbor, or like floating like dalaran (depending on what the guild choses) and getting orderhalls in it. it's a shame how they handled it
lame systems and figuring out multiple ways to inject monetization into a pay 2 play game really soaked up that dev time that could have been directed at player housing. gotta have your priorities straight.
If WoW Devs said they could give us Player Housing but the next expansion would have to come out a year later than it was supposed to, I would say FUCK YES!! And take an extra six months to make it right. WoW is now the only AAA MMO without it and it makes me sad… It is my biggest WoW wish by an incalculable margin.
The reason garrisons took players out of the city because it had farming and gold making mechanics, instead of being purely a cosmetic side thing where you can build houses and furniture based on the blueprints youve obtained elsewhere, and show your dungeon/raid/pvp trophies in the "town square" to your friends.
Interesting how non of the quotes lack any name.
"it isnt faraway instance that doesnt exist in the world" This statement caused me pain
I think the way to do it would be similar but Different to Archeage. Their housing was all in the world, strewn about but it was largely owned on a player by player basis. I think they could do that but instead make it guild owned, and have different sized plots for different sized guilds as well as rules so that one guild doesn't just monopolize housing by having smaller alt-guilds. Make the benefits much the same as archeage where it's largely extra crafting skill when in area, extra bank space, maybe farm some old expansion materials. And also place the plots in those sort of dead spots between zones maybe (Spruce up the areas so that its actually accessible, but it is out of the way so as not to break immersion while people are questing in a dark place like silverpine and suddenly you see a house party with nelves twerking on a mailbox)
RIP Hayven
Hayven was a great legendary warcraft youtuber. Rest in Peace.
i love these mid 2010 wow speculation vids on an at the time already 10 year old game, of what could have been and what may be. Such an interesting perspective.
I'm the only one who doesn't care about player housing?