Read more about Shadowlands ➜ https://worldofwarcraft.mgn.gg
In this video I show the evolution of World of Warcraft graphics and art style. We can see major improvements on 3D models and textures, water shaders, draw distance, volumetric fog, terrain geometry, and density of objects and vegetation.
World of Warcraft and the soundtracks used in this video belong to Blizzard Entertainment.
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