World Of Warcraft Overwatch Collab Is Revealed | Directors Take And More!!



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35 thoughts on “World Of Warcraft Overwatch Collab Is Revealed | Directors Take And More!!”

  1. Rein and widow skins are fine. Torb skin looks like it should be an epic. And zen skin is straight ass.

    As for Juno, I think the she is perfect as is. Her ultimate imo is one of the best ultimate in the game and her kit overall is just solid.

    As for clash, it's true. There is no reason to push for that last point. I usually use that last point as a means of building ult charge. It's one of those points that you have to fully commit alongside your teammates or you'll be cooked. But I also noticed that if you don't win that point, chances are you'll lose the game because you used ults and lost momentum in trying to get that point. I'll also say that clash is so polarizing cuz there usually is 2 outcomes. Either you steamroller the other team no issue. Or the match drags on until both teams have 4 points. Can be quite frustrating

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  2. honestly this was big meh. I thought we'd see maybe a game mode or something? but nah just a trailer for some skins lol. Rein and widow skin are cool but cmon meow . and widow is only dope if they give her the bow lmao

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  3. If they put stealth back on a timer then sombra is unplayable because of how her translocator is she would be a character that can only go in in and in or gets found and ends up dead dead and dead. I just think insta translocate and timed stealth will make her clunky and awkward to play

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  4. 11:00 IMHO this is a huge problem with OW2 in general; the motivation to make the game less grindy has fed into making it more stompy, and so most games feel like a stomp one way or the other regardless of how actually close the game was. The close games that actually feel like they're matched well enough to balance two good teams playing well against each other feel rarer now in general. Design of new game modes should take that into account.

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  5. so Sombra gets a virus dmg buff and a speed boost increase and then just because people get mad as the majority of people dislike her they are gonna change her stealth. wtf is this dev team.

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  6. Where majority of players play, the thing they said about points A and E in clash isn't really true. There's too many stomps especially in clash, that it's relatively easy to hold A or E while keeping the enemy in Thier spawn. I don't dislike clash but I don't like Thier stance on it, because it's not reality for most players. I'd prefer them to make it harder to stomp, or finally prioritise fair over fast in terms of matchmaking… I feel like Thier stance on clash mostly applies to higher ranks. And as a gold player it makes me disappointed that Devs balance things around them.

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  7. Talking about skins here is one thing (or two) I would give to each mythic skin to improve them:
    Genji= his deflecting blade gets a demonic effect
    JQ= a BIG thunder strikes you when you use ult
    Kiriko= suzu’s “splash” gains a moonlight effect of some sort
    Sigma= rock fluctuates with infinite amount of cosmic energy worthy of an emperor
    Tracer= blink has a more heroic sound to it
    Ana= her biotic grenade explose with a purple effect showing null sector energy
    Hanzo= give him customization options for his tattoos on his chest
    Orisa= when ulting, a volcano eruption occurs ( just the sound)
    Moira= her ult becomes a void beam with emptiness inside it (with little stars in it)
    Mercy= you spawn with gun equipped and her glide has darker sounds
    Ashe= her scope is an image of her face with horns and everything
    Reaper= the sand in his wraith form is darker to demonstrate it’s the sand of the underworld
    That’s it and these are pure effects and do not change gameplay 🙂

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