World of Warcraft Revelations – Official Zone Showcase



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Note: Sorry for the frame drops and weird camera angles, first time using the tool!

After being in development for a long time, removing some vile staff members, and hammering away, we thought we would go back to our roots, and give you a new showcase. Not only to show that we never gave up on this project, but to give you hope… and to call you back home.

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32 thoughts on “World of Warcraft Revelations – Official Zone Showcase”

  1. I remember when they launched their server, which was completely horrible with a disastrous staff, and now they release a video in 15 fps. It's still just as bad.

    Let's be honest, the project was dead on arrival, and your reputation has been at rock bottom for a long time.

    Reply
  2. This doesn't look like warcraft/blizzard-quality. Too many empty spots everywhere. Feels more like Korean wow-ripoff with WoW assets. XD
    Need better map designers. Slapping a few houses and trees next to each other and a super wide flat road texture in the middle is not improving the game or maps in any way. lol

    Reply
  3. trying to decide if this is a joke or not. this looks horrendous, making all the picture perfect classic azeroth zones all look like the ass plow new zones legion+; i mean why on earth btw is thousand needles a frozen wasteland? lol, this is absolutely vomit inducing. I couldn't be more appalled at what someone has spent time on.

    Reply
  4. This looks amazing.
    At 1.04: I'm not sure why you guys made Thousand Needles into a huge crevasse when it has a hot desert climate in the game. Unless there was a mistake and that's actually Dragonblight, which'd fit it so much better.

    Reply
  5. I hope it goes well this time around. Rekt did so much and I liked Rekt. I gave Will soooooo much money and I don't think Rekt realized how much Will took. I even redesigned 2 zones for Will he said he'd give to Rekt but I don't think Rekt ever got it.

    Reply
  6. i remember trying it out a few years ago
    it sure was mega buggy, but the "what if?" scenario really made me want to explore every zone, do every quest, to uncover what's up with this alternate history

    Reply
  7. hmm…. not for me, I don't think you improved a single zone. it looks more like a Chinese version of Wow. things were way too big it made the world seem less detailed and more chaotic but not in a good way IMO

    Reply

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