WORST TAKE EVER! Accolonn LOSES It With YouTuber Defending Shadowlands!



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The amount of COPIUM in this video was just too much!

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50 thoughts on “WORST TAKE EVER! Accolonn LOSES It With YouTuber Defending Shadowlands!”

  1. I liked BfA at the beginning, (mostly because of the story, not the gameplay and the worlddesign) but after the Dazar'alor Raid it went not only downhill, it was a free fall…they wasted Azshara and N'zoth, 2 of the big threats on Azeroth, the Sylvannas Story was BS, the renewed Vale of eternal blossom was a dissapointment (and i was so hyped to see this area again)….and after that the released Shadowlands and now I am a proud Houseowner in FF 14 😀

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  2. When he says that for shards of domination you are good after 1 or 2 weeks grind and then you are done, but you facepalm so hard because for you it took from raid release till the second half of October to drop your first Domination Socket Gear, and finally apply your first Shard.

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  3. Props for handling folks who disagree with you with grace. A lot of folks I know in the twitch community will just ban instead of have some level of discourse. Or agree to disagree

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  4. When he said that Blizzard have made a mistake by being too honest I chucked, when he then said they got rid of all systems that are designed to force people to play I lost it.

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  5. I used the example with my current WoW guild about me playing so much FFXIV. I don't feel like I HAVE to play FFXIV, I WANT to play FFXIV. I don't want to play WoW (outside of raid progression), but I FEEL like I HAVE to play WoW. The only thing I HAVE to do on FFXIV is my weekly raids, don't do Savage yet, and cap my 450 Tomestones. I complete my weekly stuff early on and just keep playing because I want too! I also know I am GUARANTEED rewards in FFXIV and I can tell you exactly when I am going to get what. With WoW I'm just rolling the slot machine handle and living on a wing and a prayer that I get what I want/need and not another duplicate.

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  6. funny thing is he keeps saying players don't know what they want. They actually do know what they want. That is why a lot of them now play ffxiv. Ffxiv offer the players exactly what they want, WoW doesn't

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  7. The way I judge a game being fun is being able to leave the game for 3 or so months, come back, 'catch up,' and still find the game enjoyable once 'caught up.' I used to play the game Vindictus a lot. It's a free mmorpg but grindy as heck (as expected since it's free). I always hesitate going back to it because i know the grind i have to endure to catch up. And by the time I do catch up, I'm burnt out again and have to stop playing, lol. If the game you like does 'that,' then you have to move on. For games like that, I just watch others play on Twitch. I just don't have that mental capacity/energy to go through it anymore.

    I stopped playing FF14 for 8 months after Shadowbringers, only logging in to make sure my house doesn't get destroyed. I came back, caught up easily, enjoying myself and chillaxing with FC friends and questing.

    FF14 respects your time and to me that is #1.

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  8. I think he does not know there are 2 kinds of rewards, intrinsic reward and extrinsic reward.

    Intrinsic rewards are on the player side, like the players having fun or the players want to git gud without any clear given reward, it came from within the player themselves.
    Extrinsic rewards are your usual loot, exp, mounts, cosmetics that drives people to play it, it came from OUTSIDE the players

    The balance between the two is totally needed and Izen's take is leaning more on the extrinsic rewards while totally ignoring the intrinsic one. I am not even gonna talk about how he worded his major points like "Emotional Blackmail" or what we call either Stockholm Syndrome or Sunk Cost Fallacy and "Manipulative System". His lean on the extrinsic rewards that SPECIFICALLY tied to player power no less. Do you know where that lands WoW players before? BFA where there are too many player power rewards but is not fun at all to the point that people hated doing it but forced to.
    Trust me the WoW refugee mess was started in BFA during FF14 Stormblood and is exacerbated during Shadowbringers and now it leads to a boiling point in Endwalker to the point the US servers got 1000+ queue.

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  9. Blizzard: "we know you didn't like your previous resource grind, so we removed it"
    Players: "yay!"
    Blizzard: "we added three more different resource grinds completely separate and you have to do all of them separately if you don't want to fall behind. Oh, they will become obsolete next patch too"
    Players: "…" Open ff14

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  10. 3:35 LFMAO – my God, BFA is literally the expansion that had me quit this game after 16 years because EVERYTHING was sh*t. What was the guy high on? Squid ink?!?

    P.S. still, I hated Legion's artifact power with all my heart (and even more so the legendaries' RNG) because it essentially meant I was stuck with one spec on my main, unless I put hours on top of hours on a weekly basis to support a second spec, let alone an alt.

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  11. This guy is pretty much saying blizzard did a good job by implementing systems that forces ppls to play WoW. Bruh. FUCKING MOBILE GACHA GAMES dont even need something like that to attract player base/make money. And they are free to play. Why am i comparing WoW to mobile gacha games? Cus they are pretty much the same thing at this point of time and the end goal is the same – to attract players and make money out of them. But heres the difference:

    Mobile games: Free to play. Incentive lies only in rolling OP characters/equipment by spending in-game currency which can be bought by real money. End point – u get OP character/equipment = u see big numbers = u enjoy game.

    WoW: Pay to play + need to buy base game and expansion. Incentive: Think of an OP trinket, but you need to farm parts in order to assemble said OP trinket. The partd are locked behind bosses that are time gated (once per week etc etc.). The parts have a 5% drop rate. Same end point as mobile games, but requires more time and effort.

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  12. … @Acolonn Clips … 🙂 there was a nice way of titanforging 🙂 upgrading gear with valor 🙂 EVERY gear … 4 step upgrade you can upgrade 4-7 steps a time a week 🙂 … it was in MoP it made you do other content for 1-2 months and had the same effect but better…. you were getting your gear upgradet to the max in months and also had ´´player engagement´´ without RNG ~ i mean sure Fomo cuz weekly cap but this is still better then the shit we got for multiple years with thunderforging xD

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  13. The rewards in game shouldn't be the carrot on the stick…

    The **game itself** should be that carrot on the stick. I want to log in to WoW because I want to, but because I need to, and at this time, even with the "we're listening~~<3" changes, I still don't want to

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  14. I don't mind the grind when it is fun. For example Torghast. You can say that it gives you a big character power buff(you are able to make your legendary item), but in order to get that buff you need to spend a lot of hours of farming for the good memory, and most of the others are just to be there(I ran Sanguine depths for at least 30-40 times in order to get the memory I needed for guardian druid) and also you need the gold to buy the item, or you need to spend a lot of time to make it by yourself. It is not fun so no doesn't matter how much power it offers, it won't please most of the players) I started playing in Legion and most of the content seemed fun. In BFA I liked a lot of the WQ but after a time they got boring as well. Now in SL they did not remove the annoying grind, they made it even more annoying. Now you have something to grind which isn't fun and also doesn't give offer something significant like the renown

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  15. This has to be one of the worst out of touch takes I’ve seen 🤨 So if you go to a restaurant and order a meal then they bring you the wrong meal that taste awful, you would eat it not complain and keep coming back for more while boasting it’s 5 stars?

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  16. This guy thinks like Blizzard does: if the players are spending time in the game, that must mean they are having fun. As if fun was assumed to be had by default.

    And Blizzard will never fix the game until they get out of that mindset.

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  17. Basically this guy is saying that if the game isn't forcing you to play and hold you at gunpoint , and that if you feel like you can leave anytime you want, it's doomed to fail? Shit, I hope he never plays FFXIV. Yoshi P won't ever indulge his kidnapping and abuse kink, or that he encourages players to take breaks and play other games at anytime.

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  18. I played Legion – and had fun doing just about everything, and especially loved just running around doing WQ and dungeons/M+ for AP. Even got really into raiding, which I never did before in WoW (played end of Vanilla through Cata, missed MoP, most of WoD).

    I skipped BFA cause I didn't want to go back to Alliance vs Horde.

    Came back for Shadowlands, cause story seemed interesting. A week, 2 weeks after launch I think?

    I played for 3 weeks, and quit. It was another job, with everything that needed to happen, just to do nearly anything. One of my legendaries was tied to the vault I think and I didn't want to do anything for the vault (I had no real friends playing, I hate pugging).

    Yeah, SL did not respect my time, my enjoyment. It was another job, and one that I didn't want.

    I'd rather play on some private server – hell some of them put out better content, listen to their playbase, and despite being a few expansions back, still make the world fun with their own takes.

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  19. I love the idea that people wont grind for simple transmog when in FFXIV you have new glams that everyone wants that you have to be a level 90 crafter to do. But not only that you also need best in slot gear for that crafter AND you have to have bought a Master recipie to unlock it and to get that you have to get 1200 crafter scrips… and people do that because they want the gear! Or buy it on the marketboard for a bunch of money they have earned/grinded for in game. For a glam!
    If people have fun while doing the grind they will do it for the smallest rewards 😆
    – a level 90 omnicrafter that is currently trying to get geared up

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  20. See that's the problem I had with WoW and the reason why I quit, literally Legion to Shadowlands has been the same shit. Same time gating, same grind, same WQ, same patch cycle, same same same, the only thing that has changed is where that grind went, the fact we've been grinding AP since like Legion, like atlwast give the shit you grind a different acronym for fuck sakes.

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  21. Personally, I don't know how bad it got because Legion was my breaking point. I was super Casual in Legion… and what ended up happening? Logging in, doing a few world quests… mission tables, then grind more my artifact weapon. Unfortunately, Im someone that likes to switch things up, especially with a pure dps class like my mage. So Artifact weapons were EXTREMELY prohibitive when it came to dual specs at the beginning. And I just could not get past it with the normal pug raids I was doing mixed in with dungeon spam.

    Add on top of that the stupid legendary drops and the fact that most of the artifact weapons were huge lore weapons that I knew would just be cast aside in the next expansion pissed me off. I heard it only got worse from there.

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  22. My dude made a bunch of horrible assertions and tried to prove his point at the end with a bunch of what ifs that honestly didn't even sounds that bad. Then tore them down anyway. This guy is more than likely something of a sadomasochist.

    It's really all about the correct level of analysis. Claiming torg farming isn't emotional manipulation yet it is in reality for anyone who needs another lego seperate to the one they have for different content. Pve/ PvP LEGOs? Mythic plus/ raid?
    And then what happens when the level cap is raised and we are all equipped two leggos per spec?
    Is that emotional manipulation?
    Is it manipulation to have half your player base split between boost Andy's and legit players?
    Is it manipulation to grind an arena rating in lower brackets when 90% of your games are with boost Andy's?
    Does that manipulate the player into buying tokens and buying boosts?

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  23. With how rapidly wow is losing players I would ask the copium addicted people to rather focus on getting new people than to convince those who did play the game and know why it is shit. Just ask yourself this question: What would be the 5 best selling point of this game to a new player joining now?
    And do not lie to yourself like saying "the community" , "the together experience" or "the story" cause we all know that's a bullshit. Find genuine 5 things that you think are enjoyable about this game. Cause if you ask me what I would say about ff I already have more than 5 things just the top of my head…

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