WoW Gold is no longer an "Endgame Activity" – BENCH Gold and use a new Currency in the next Xpac



Read more about Shadowlands ➜ https://worldofwarcraft.mgn.tv

WoW Shadowlands 9.1: WoW Gold. We have too much. This currency in the game has been devalued too much and now Blizzard has trouble getting us to care for anything to go for in the Open World, having to create countless different Currencies compartmentalized each for tiny different rewards.

00:00 Shadowlands Complaints VS Old WoW
05:59 Gold used to be important as a Currency
09:43 Modern WoW and Multiple Currencies
11:10 The Solution: Retire the Current WoW Gold
14:14 Other ways to fix the Gold Problem

Find my WeakAuras, Plater+VuhDo Profiles and currently used Addons HERE: https://pastebin.com/u/izenhart

source

33 thoughts on “WoW Gold is no longer an "Endgame Activity" – BENCH Gold and use a new Currency in the next Xpac”

  1. a bad game that's pay to win even takes away from the paychecks of content creators. if the average player is expected to pay money for a wow token or two for raid consumables and another wow token or three for a legendary base item and another dozen wow tokens for a mythic Plus set of carries or PVP carry… that's a lot of expendable income that's not going to content creators from each individual doing so.

    Reply
  2. Sorry but i think you're missing the point entirely
    I want to use my "free time" outside of raids/m+/arena to farm cool things
    Mounts/pets/cosmetics (meaning to go fishing that dalaran isle in the side of legion for the mount for ages) but the truth is, i dont have "free time"

    Because the "free time" is being hijacked by sistems that give power

    So what you're proposing still would be mandatory content and that is the problem, i dont want to be compelled to do anything. Put cool stuff in the game and let ppl that are interested in it to go for it. Stop making me do shit outside of the main content, let ppl do other stuff ONLY if they want to, NO power incentive

    Not only you make players feel obligated to grind shit currency for things no-one gives a fuck but give you power in the main content, you kill anything else that dont give power

    That is potentialized by the fact those sistems are badly made and uninteresting, but even if they were perfectly good/fun, it would still be a problem

    The driving should be "if i want to do it, it could be fun" instead of "fuck, i HAVE to do it or else im behind everyone else"

    Reply
  3. You are correct in a lot of what you say, but as someone who used their professions, not WoD to make my 100m gold, you would be killing the many hours I spent in gaining that gold. I started on the gold making journey back in cata because my luck with loot was shit and I needed gold to buy boes back then.

    Reply
  4. Shadowlands would have been the perfect chance to try this, it would make a lot of sense that we can't bring gold into the afterlife, or no one in those realms would care about it as a currency anyway

    Reply
  5. Terrible idea. I do mythic raids and stuff yeah, but my main goal of playing the game is making gold. And i made LOTS of gold, because you know, its gold, can spend whenever i want, on whatever i want. If they come now and say that, "yeah, we're limiting your gold usage now, you cant buy new stuff anymore with your gold" then its just stupid. I made gold for years, for nothing then.

    Anyone that have a decent amount of gold and that put decent amount of work in making gold will stand against this. Why would i want my gold to be just "old gold"

    Reply
  6. What a stupid idea.
    Wow suffers because all content is replaced from one expansion to the next, and even maybe one tier to the next. And now even currencies like money need to be reset too? Fuck that.

    Reply
  7. I honestly just hate the boosting culture wow has become. It’s so difficult to make friends from pugs. The entire game is based on creating communities for the need to clear content. If you can just buy your way through challenges then what’s the point of playing.

    This is coming from a person who’s made over 2mil gold from doing carry runs. It’s just bad for the game

    Reply
  8. they make real money off gold, you really think they're gonna bench it? guess how much developer time it costs to make someone buy a token? none. guess how much it costs to make someone sub? a fucking bucket load lol

    I'm sorry izen, but wow is on it's last legs.

    Reply
  9. Just make new currency from SL auto given to u when u complete lets say After completing M15 u get 10 Platnium Tokens or some shit after completing M10 u get 5 tokens anything below M5 2 tokens
    When u kill 5 heroic bosses in raid 15 tokens 10 bosses 25 tokens
    When u get valor cap for this weekend 20 tokens
    When u get Conquest cap for this week 20 tokens
    When u kill all the main big rares in Korthia 7 tokens
    If you do Torgast both L12 for 5 stars 10 tokens
    There can be so many things done 🙂
    If you kill 50 enemy players this week in BG or Arena 10 tokens
    If u kill 20.players in open World in war mode on 10 tokens

    Reply
  10. One minute into your video and I can already tell that your premisses are wrong. PvP, Mythic+, and Raiding evolved and are significantly different. At the start it was a road of discovery for each but the more people know about it and are invested in it, them more they see flaws in the systems. Obviously they care about it because of their investment. Nethertheless to say there is a large spectrum. My point is "the content being good" is not the metric to hold back.

    I'd rather think the fundamental strive is a challenging self-effectiveness. If you see a worthful grasp, go for it and achieve your goals with it, it is fulfilling. But the WoW communiy turned from discovery to competitiveness on a large spectrum that self-effectiveness is measured in the contest against other players. Obviously this cannot be fulfilling for alot of players at one or the other end.

    Now after seeing the video full, I disagree with it. There is simply a sweet spot between a feeling of fullfillment & worth and continuous strive. Achieving your goals too quickly and it is not fullflling, do not have a perspective on achieving them at all is neither. Blizzards struggles to find this sweet spots for a large spectrum of different motives, strives and goals in the game. Seperate economics helps with it.

    If you reset the gold amount, lots of people will just buy gold for real money or blizzard currency. Bots will happen, boosting will happen. Take wow classic and wow tbc as a beta test to your idea. Bots are appearant and boosting only does not exist because the content is easy.

    Reply
  11. Mostly I agree with your content, and if I dont I simply dont leave a comment. However, the "you will agree" comment in the beginning did it for me. I think this is an absolutely terrible idea. I think that people with plenty of gold should be rewarded for have farmed that and put in the effort. Having the ability to go to the AH and buy whatever the fuck you want with little thought is rewarding, and knowing u can do it cause u worked hard for your gold makes it even better. The issue imo have always been the fucking botters. People botting 24/7 with little to no punishment is where it went wrong. Then what blizz did to "solve" this issue made it much worse. Instead of increasing ressources to handle botters, they added the token. Imo thats what ruins everything. Now gold is not gold, its cash. However, I feel that u can still get plenty for your gold though. For high content you either farm alot of mats, or buy a shit ton of runes/flasks/pots/CRs etc. Not to mention that the entire legendary crafting is tied around gold as well. By adding "legacy gold" or whatever, you simply piss on people who spent hours, months or even years obtaining their gold. This sounds like an awesome idea for someone who is struggling to even get 1M gold, but cmon now. Laziness shouldnt be rewarded.

    Reply
  12. So, imagine I raid pretty casual two days per week, and do m+ 2-3 days. Now it is maybe one more day to get chores like torghast and renown done. (Day = 2-3 hours in the evening) So you propose me to spend remaining time to grind new meaningful currency? Nty.

    Reply
  13. I agree with much of your logic. It may not be the magic bullet but it would certainly help. Howrbrr the outcry of those of us with a decades worth of gold being bankrupt would be profound.

    So I would suggest another (but different) long boy Dino type mount with an insane cost (say 50 million).

    This would provide the gold sink and an ultra rare mount.

    Of course none of this matters unless the remove the token… which the greedy execs will never allow.

    Reply
  14. Very little could be added to the game that would satisfy the current player base. If any form of power is attached then it is labeled as a chore that must be done and if it doesn't have power attached it's seen as non-content.

    Covenants are a great base for open world content but they are constantly made out to be terrible simply because they have an affect on end game activity.

    Just look at the evolution of AP over the last three expansions.
    Legion – endless grind that awarded power was hated,
    BFA – power gain that turned islands into hated content.
    SL – no power gains so it's a waste of time.

    The obsession that everything has to be optimised to the nth degree for the general player base is what needs to change for any content to stand a chance.

    Reply

Leave a Comment