Did World of Warcraft Survive The Activision-Blizzard Layoffs?



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29 thoughts on “Did World of Warcraft Survive The Activision-Blizzard Layoffs?”

  1. Theres nothing terrible Microsoft can do to WoW that hasnt already been done by Blizzard. In fact, a layoff might be a positive at the end of the day. They have been freed from Bobbys Coal Mine.

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  2. Do I need to state the obvious? The WoW team was gutted long time before the rest of these layoffs. If WoW had less layoffs it’s because it was already leaner than a melted popsicle.

    Microsoft recognized an important fact about Blizzard. They are too big to succeed. Small teams get things done. There comes a point of diminishing returns whereas you add more people to a project, especially additional leadership roles, where you actually start to affect productivity negatively.

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  3. seems like the president of MS lied to our faces when he did that interview..shocker.I did not trust MS b4 and i still don't only idiots did b.c they do not understand them as a company rather then just their videogames.short sight leads to blindness.

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  4. The whole point of WoW is that everything about Warcraft should be there. There is no need for a side game. If it is an idea about Warcraft, add it to the fckn game about its world!

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  5. Let's just hope that smaller, leaner teams will result in better end product. I've often just had this feeling that some of these AAA teams are far too big, the cohesiveness is all over the place and the end product just gets pulled in too many directions.

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  6. Wow is already dead. Wow retail is terrible BS. Wow hc was wow vanilla. Wow sod is vanilla with spells from other expensions (runes), the result is a mess of more unbalanced classes. And convert old dung into raid is not very original. For the moment amateurs of turtle wow made a more accurate classic + than blizzard. What a shame.
    Moreover blizz is unable to fight, gold sellers and army of bots which use cheat codes.these lay offs won't solve all these issues, only will make them worse.

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  7. The writing team should have been fired and new writers hired. Same for the art team after their output in df. New blood is also needed in the gameplay dev team so patches stop being so formulaic and the minimum of just copy pasting the same content each patch, just in a new zone :/

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  8. I don't expect any large studio to produce anything actually quality. It requires a passionate, small team of devs who believe in the product more than profit, and you just don't get those at large companies because the investors, sales and marketing are already there.

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  9. Surprised they haven't added WoW Token to the last version of wow that doesn't have it.
    Coming soon I reckon, with the moronic excuse of "people already buy gold against the TOS, might as well give them a legitimate way to skip earning gold in-game".
    I despise official rmt.

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  10. If the good news of WoW has gotten me a few steps closer to coming back, this massive layoffs has made me take some steps back. I'll just sit here, watch the potential train wreck, and then reevaluate my desire to give them money again.

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  11. WoW being subscription-based and the playerbase being somewhat older, I don't think the management thought that it could be the money printing machine they were looking for. WoW was making steady money not exciting money.

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  12. It's been said that WoW players play WoW and not a lot else. IF that is the case they could stick it on Game Pass and still be making essentially the same amount of money. While also getting some fresh eyeballs that might want to spend money in the online store.

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