A Genuine Defence of Shadowlands



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World of Warcraft Shadowlands has been coming in for some flack. Is it the worst expansion ever? A massive disappointment? Or is it… pretty good? Taliesin and Evitel make the case for the defence.

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24 thoughts on “A Genuine Defence of Shadowlands”

  1. Your comments on prideful and the vault are the two core things i disagree with heavily prideful is a non affix in 15s and below and basically the most annoying thing possible in 24-25s it also destroys any unique pathing and for most dungeons leaves you with a single path for success and many paths for failure.

    The vault is not exactly a bad thing giving players choice is good however they need to fix the disparity between how quick you can reasonably finish unlocking all 3 slots.

    Raiding is by far the fastest to fully fill your vault slots assuming your guilds semi efficient with time and people are not bringing their terribly geared alts to get gear.

    PVP can either be extremely slow if your doing arenas at a rating you belong where your averaging a decent winrate or extremely fast if your just queing rbgs in low brackets stomping people.
    Dungons easily take the longest time to fully fill out all 3 slots especially for those people like myself who do mythic plus for the challenge for pushing keys not just simply to get 14-15s done each week
    Assuming they could even out how long each one takes to be equal ide be happy, Tho something that also needs to be said is that gearing alts through the vault half as fast compared to bfa assuming your someone who does both mythic+ and pvp which just adds another thing that takes longer in what blizz said would be a "alt" friendly xpac

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  2. Story wise 9.1 feels a bit jumped skipped, feels sus that we goes to the maw right away. Feel like 9.1 is actually the planned 9.2, like how WoD skipped a story patch which made the last patch so disconected in story. Its smoother but have a feeling SL will jump skipp to the end

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  3. I think the idea of making legos harder to craft is bad for us. Being able to experiment with different ones is a good thing, and should be made easy. If anything, endgame content should be the content itself, not a resource grind, so having "legendaries" rather than endgame bonus talents or such is worse in my opinion.

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  4. Workin pretty hard to find good points about Shadowlands … like having some of the map not yet explored after level cap should be a bare minimum of any RPG that's not a feature, and time gating is bad … getting a new quest every week is 100% time gating.

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  5. Shadowlands is the first expansion i have given up on before the 1st patch . It is the 1st expansion that has a zone i actively avoid more than desolace and its the 1st expansion where i really just dont care what they do with it . Can we just have the next one please.

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  6. I agree that the delivery of the story was top notch. It just so happened that the content of the story didn't catch me at all. The whole setting of shadowlands was not only not interesting for me, but at actually damaged my engagement with the warcraft lore over all. Some things should just be kept a mystery and not be explored in detail. The fragmented nature of the world was also very off-putting. It reminded my of dragon soul and is the exact opposite from what I want from an MMORPG.

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  7. I think shadowlands is ok but i think legion 7.0 was better than it for one reason more bespoke questing content, suramar was great and there was also things like the xera questline as well as class campaign where shadowlands only has a the covenant campaigns. shadowlands would definitely be looked at better than bfa if the content drought wasn't so long. I want to rebuke so things though, firstly with anima to by most of the cosmetic stuff you need grateful offering which is stupidly timegated with your anima conductor also i really hate that you earn the chance to buy things with renown i think they should just be given to you. those two problems with the fact that sanctum isn't account bound make anima a dud. Also with leveling the fact that the world didn't scale with first questline and that you had to complete it before you could do anything was so annoying, if you didn't do enough side quest you were screwed so that actually made the leveling more annoying than bfa the first time and with open world thread of fate being terrible i think the leveling is worse than bfa. In spite of my disagreements I thought your video was fun.

    this video i got 88 amberjacks which means i can make crit food. I'm going to be honest my desire to skip ads is greater than my desire to get maximum fishing done so sorry i really do try. I hope you find my comment interesting and i hope you have a good week

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  8. so much to disagree with, very far removed from the spirit of RPG. I want gates, exclusivity. Farming furlbolg and spirit beads is dumb and funny, with a player's own story, and things to connect about. "When I did it we had to…" "Will I commit to this stupid thing… I can't believe this… Maybe I'll just skip it.. damn look at that BiS. Alright, fiiine" and you laugh that you actually want to put yourself to this form of personal torture.

    Now it's just, okay, another Torghast. Another dungeon. Another world quest. "Hey what're you up to?" "World quests || Torghast" crickets And you do have to. You'll be scalded for being high in a M+ without having ran Torghast. It's less optional than ever, maybe.

    The game is gradually getting worse and Blizzard can't admit another system won't fix it.

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  9. To be fair, the fact that you guys felt like you should make a video like that proves that shadowlands is an absolute fail of an expansion so far

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  10. It's funny – I'd cancelled my sub as I didn't play much anymore, I hadn't watched your vids since either – but I thought I'd turn this one on, and within 10 mins I'm re-subbed haha

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