There’s a new AAA MMORPG in development from a bunch of ex-Blizzard and Riot employees. The studio has plans to ‘reinvent the genre’ with their upcoming game, Ghost.
The problem arises when social behavior is enforced and not a choice, this will cater to a certain audience but many will simply not put up with the fact that you need to group to get things done, that includes yours truly. I am not referring to dungeons and raids f.ex., those are obviously group/raid minded tasks.
12:20 Regarding the combat system, next MMO should have something like in ER/MH combat. So it is quite skill based and you can build your favorite playstyle around single weapon and all weapons (hundreds of them like in ER) are viable. Easy to learn, difficult to master game. We should know that years we spend in that game translate to our skill improvement and not just level and new set of clothes.
Ah, and like in ER, you can lock or not, up to you.
The people that I know work with drugs are gangsters. Have money and I’m here waiting for a mmo. Like a fucking loser. My whole life I been playing video games
In today's world, MMOs need to cater to solo players. Other people are just too unreliable (just like how I'm unreliable from their POV) and schedules just don't line up.
Another dev promising a big new MMO that'll shake things up?! I wonder how many time the same idea was shipped to us with a different coat of paint and the same shitty interior. I'll be excited once I can play it for myself.
Society in general has changed too much for social MMO's to be what they were. Games becoming mainstream has caused communities to become too toxic for social interactions to take place on a large scale, which is the driving reason behind people tending to play more solo style. Don't get me wrong, though. There are still moments of pleasant community interaction. They are just much fewer and farther between than the past.
Why we excited about something thats probably 10 years away lol if ever? Oh what am i talking about people are still excited about star citizen, ashes, and pantheon lol
Im not a big fan of instanced MMORPG's because i feel like it breaks immersion but i guess we will see how they implement it, that will really be a make or brake for me
Game development used to be about making good games, now it seems to be how long can we string people along and keep the game in endless development. The games either get canceled or bomb on release, and then everyone scatters to find a new studio to repeat the cycle. The last decent MMO I played was Black Desert in like 2016.
The 'basic' idea of the game and what they want to do seems like a big stretch. They basically want to do everything, going from themepark mmo to assassination type gameplay. Sounds like a huge scope to me, and a huge hassle to get somewhat balanced.
Most of the games revolve around time limits of everything. In games need to have more Nostalgic questing rewards or finding an Epic in Caches like Last Epoch with exalted pieces more Potent stats or Fusing Legendary stats either Stamina/Int. Or Spellpower. World of Warcraft truly just needs Remade merged with Conquest classes but I'm sure they are close and keep it's Vanilla roots but better daily rewards.
A few of these design elements sound a bit … ambiguous. What do they mean you can hop in as a new player and play with people who have been grinding for years? How does that work with pvp? Why isn't time invested represented in normal gameplay in comparison to other players in terms of levels / gear / power?
'FANTASTIC' in the name of the company that's making a MMO, even if its not the same company it just makes me feel a bit uninterested. And they are being supported by NetEase.
Sounds like allot of promises with no real data. Sounds like every failed MMO I've seen in the past. lots of promises, very little delivered. We'll see what happens. With NetEase there at least funding won't be an issue, but…these days I don't hold my breath. I wait till the game is released and I get reviews. Heck, I don't even feel like a most games these days are worth buying until a year after release. seems like that's the standard now, most games are a year behind in production when they get released by the AAA companies.
When I heard new and AAA I immediately thought DEI & ESG. Thank you for the effort and the video but im not lookin forward to it at all. I'll will keep an open mind though.
Be sure to check back in 5 years for updates on the Beta.
Fantastic🤔 hmmmmm sounds familiar 🤨
So Ghost Craweler named an entire project after HIMSELF? I mean c'mon!
Class with a big ass greatsword, borderline edgy size, holding it on one shoulder and I'm in.
No proof or actual gameplay. Don't get hyped. They have some key figures, but they're releasing to a very jaded community now, so they better do well.
After the bs i saw him saying and showing about TL i dont trust this guys content at all anymore lol
The problem arises when social behavior is enforced and not a choice, this will cater to a certain audience but many will simply not put up with the fact that you need to group to get things done, that includes yours truly. I am not referring to dungeons and raids f.ex., those are obviously group/raid minded tasks.
MMO to be excited for… Fool me once…
Isn't news about Guild Wars 3 all popped the 1st april or close to it ?
I wouldn't believe it too much if I was you guys.
yeh i think the title should be Ghost – a promising mmo, rather than be excited for something that is likely min 3 years away
Any next MMO needs to play like Zelda:ToTK, ER or similar open world games
another fail mmo lol
12:20 Regarding the combat system, next MMO should have something like in ER/MH combat. So it is quite skill based and you can build your favorite playstyle around single weapon and all weapons (hundreds of them like in ER) are viable. Easy to learn, difficult to master game. We should know that years we spend in that game translate to our skill improvement and not just level and new set of clothes.
Ah, and like in ER, you can lock or not, up to you.
Hope we can play it on the xbox and playstation
All interest evaporated with Netease
Automatic DOA with it being in collaboration with Netease.
The people that I know work with drugs are gangsters. Have money and I’m here waiting for a mmo. Like a fucking loser. My whole life I been playing video games
Tripple AAA or Triple BBB. 🙄
How many times do we have to be told… ignore a game until it's released. Then judge and make opinions. To many times been burned
In today's world, MMOs need to cater to solo players. Other people are just too unreliable (just like how I'm unreliable from their POV) and schedules just don't line up.
Another dev promising a big new MMO that'll shake things up?! I wonder how many time the same idea was shipped to us with a different coat of paint and the same shitty interior. I'll be excited once I can play it for myself.
Society in general has changed too much for social MMO's to be what they were. Games becoming mainstream has caused communities to become too toxic for social interactions to take place on a large scale, which is the driving reason behind people tending to play more solo style. Don't get me wrong, though. There are still moments of pleasant community interaction. They are just much fewer and farther between than the past.
concept farts.
Triple AAA isn't the endorsement it should be: these days it usually just means investors/corporate micro management and rushing.
Isn't the a mob (crawler?) Named after him?
Why we excited about something thats probably 10 years away lol if ever? Oh what am i talking about people are still excited about star citizen, ashes, and pantheon lol
At 17:42 it looks like a futuristic game version of top gun lol
Avoiding fantasy tropes is a huge red flag. Stop trying to reinvent the wheel.
like i said ESO looking better and better.
click off when it said " with netease" haha guys.. good one
Im not a big fan of instanced MMORPG's because i feel like it breaks immersion but i guess we will see how they implement it, that will really be a make or brake for me
What games are on screen at 10:01 and 10:03 ?
Game development used to be about making good games, now it seems to be how long can we string people along and keep the game in endless development. The games either get canceled or bomb on release, and then everyone scatters to find a new studio to repeat the cycle. The last decent MMO I played was Black Desert in like 2016.
The 'basic' idea of the game and what they want to do seems like a big stretch. They basically want to do everything, going from themepark mmo to assassination type gameplay. Sounds like a huge scope to me, and a huge hassle to get somewhat balanced.
9:12 "a game for everyone is a game for no one"
Most of the games revolve around time limits of everything. In games need to have more Nostalgic questing rewards or finding an Epic in Caches like Last Epoch with exalted pieces more Potent stats or Fusing Legendary stats either Stamina/Int. Or Spellpower. World of Warcraft truly just needs Remade merged with Conquest classes but I'm sure they are close and keep it's Vanilla roots but better daily rewards.
Man just make it action combat…
A few of these design elements sound a bit … ambiguous. What do they mean you can hop in as a new player and play with people who have been grinding for years? How does that work with pvp? Why isn't time invested represented in normal gameplay in comparison to other players in terms of levels / gear / power?
NetEase
I'm slamming opt out
So tired of gather x shit to build who gives a fc
'FANTASTIC' in the name of the company that's making a MMO, even if its not the same company it just makes me feel a bit uninterested. And they are being supported by NetEase.
I’ll never be excited
mmo is a dead genre, its straight up pathetic to get excited for one.
This sounds alot like nightengale
Sounds like allot of promises with no real data.
Sounds like every failed MMO I've seen in the past. lots of promises, very little delivered.
We'll see what happens. With NetEase there at least funding won't be an issue, but…these days I don't hold my breath. I wait till the game is released and I get reviews. Heck, I don't even feel like a most games these days are worth buying until a year after release. seems like that's the standard now, most games are a year behind in production when they get released by the AAA companies.
When I heard new and AAA I immediately thought DEI & ESG. Thank you for the effort and the video but im not lookin forward to it at all. I'll will keep an open mind though.
everything you tell me to be excited for has flopped. ill believe it when i see it.
Every MMO is exciting, until it releases and nobody cares at that point
I don't like looking at blurry things. Get rid of that left side blur when you show your face.