"Hardcore WoW is Completely Dead"



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32 thoughts on “"Hardcore WoW is Completely Dead"”

  1. Idk on my lvl 44 Dwarf Rogue ill /who or try and get a dungeon group together and its all crickets. I was in a really active guild and now it says everyone hasnt logged in for months. Its a slow grind for me from 44-60, but its even harder without a community.

    it feels much less alive than before SoD for sure

    Reply
  2. No it’s wrong, I legit was on last night and there was 74 people in my guild on so yeah and there’s many other guilds as well so unless it’s like only lvl 60s then it’s not dead just not as popular

    Reply
  3. It's not fun to play …. let's be honest. The shit is pure trash. It's fun AF to watch tho- but to actually invest time and play? it's 100% a waste of time – and most people once they die at a higher level post level 40? they quit- maybe they try once more – but there is only so many times you can start over lol

    Reply
  4. Bro. There are 700 people in the WORLD that played that new AAA first person shooter /mage game that nobody knows about.
    There is no way that less than a couple 10’s of thousands of people play hardcore.
    The community was literally big even better blizzard made servers.

    Reply
  5. honor mode games where you die and thats it is not wow there is to many bugs and stupid stuff to die to.

    its a great concept but only if youre game is flawless and people dont die from things they themselves didnt cause.

    Reply
  6. Hardcore wow is going to be a game mode people play between new releases. It’s going to be a come and go kind of game mode. Remember it’s not a new game or expansion it’s a game mode.

    Reply
  7. I think adding hardcore mode to a game developed without HC mode in mind is just stupid, and when you add to it how slow leveling in classic is and how hard it is to gear up, it's just too much torture for nothing. It's all been seen and played through for the last 18 years so I don't see the point in creating different mutations or abominations based on what WoW was or was supposed to be. All versions of WoW are just a desperate try to make more money for the owners of the franchise. The game was built on the success of the Warcraft RTS and people were familiar with the thematic, augmented by the fact that Lord of the Rings was a very popular theme at that time also. WoW needs to die just like its hardcore characters, come up with a new way to reincorporate Warcraft story into mainstream audience either by a new game or an animated series, and make WoW 2.0 if the new audience vibes with the new game or series.

    Reply
  8. Being able to basically infinitely subjugate a player is not cool. They literally can't play their character until they are let go. Unless them logging out will stop it. If they leave it in, it needs to be capped to a short time frame, hard.

    Reply
  9. Im surprised there arent less people. I dont like hardcore wow because of the way "hardcore" is defined. Addons, macros, questie, disabling pvp, battlegrounds… These hardcore players are not so hardcore when you think about it. Not dying in wow classic is not hard at all. You can play safe the entire time. People die because they get bored or are bad. Real hardcore classic should be if you die then you drop your gear and it should be a pvp server

    Reply

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