Is World of Warcraft's Lore FINALLY Back On Track?



Read more about Shadowlands ➜ https://worldofwarcraft.mgn.gg

Now that we’ve had time to take it all in, is Dragonflight a meaningful improvement over Shadowlands, which was renowned for lore that didn’t resonate with players.

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28 thoughts on “Is World of Warcraft's Lore FINALLY Back On Track?”

  1. ZZzzzzzzzzzzzz
    oh sorry, Bellular started to read the summary of the story, it had nothing about orc & humans & elves & dwarves, so I fell asleep. It always amazes me when lore nerds defend the mediocre to really bad story of an MMO, ignoring all the people walking out during the movie.

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  2. What I love the most about the quest storytelling in this expansion is that it's more like silly DnD problem solving scenarios than "witty" wacky Marvel banter last two expansions often suffered from. I love that many of the activities aren't about killing, like how we deal with that yeti and how we find out that the big chonky good buy is actually excellent rescue and therapy dog. This feels like I'm living being interacting with other living beings, not just emotionless mercenary walking from one currency dispenser to another and murderhoboing everything on the way. I like how different the side activities between different factions are, like being park ranger with centaurs, creating soup in most chaotic fashion imaginable with tuskars, scheming and training military with black dragons and finding treasure chests with expediction. Little things like that create much better faction identity than for example any of the BfA and Legion zone factions had

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  3. What we are witnessing here is the WoD effect ladies and gentlemen.
    except this time it was not one bad expansion, it was two.
    Thus when represented from a Catastrophe narrative to a so-so.

    the Narrative becomes ten times better than it actually is.
    Just like with the Legion expansion that gets praised to the skies despite the expansion having a down turn after Zurramar in quality and content.

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  4. WoWs lore will be back on track once they retcon Shadowlands. Just a couple of small changes/clarifications and it’s fixable. For one, clarify that Denathrius had his own goals separate from the jailer.

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  5. Boa had the start right, but then they derailed and input all these mechanics for getting gear and the gear itself, and we were thrown into the abyss of doing everything but play the game like we wanted, so we did a collective ragequit. Shadow had a random good theme but only revendreth was really cool. All the other stuff was crap. The grinding was worse than ever. So if DF has some, it's so acceptable in comparison to the last expansions.

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  6. story is still meh at best, the fact we're still parting with wrathion instead of throwing him in a jail cell is absurd, having to go back to shadowlands even for that one quest felt like too much they really should let us forget that place exists, writing Malfurion out of story AGAIN is so dumb. rewriting all centaur lore instead of making it literally any other race or even a new race in that zone was such a terrible decision.

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  7. The lore sucks this exp pack in my opinion. I never started playing wow for dragons i did because i liked the Horde. And my faction has 0 involvement or progression being made at all what makes all this lore meaningless.

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  8. I feel the story is lost in what they want to do. They want you to have a relax adventure but at the same time feel urgent that the threat is coming better stop it now, but is then slowed right back down again. Like they want you to take a slow quest with relaxing adventure but felt that if the big villain not thrown at us immediately at the start people would lose interest. Also the villain is pretty bland because other then Titan betrayal we get nothing to tell us why they doing anything and the actions of the villains and their minions are painted to be really evil and i no way grey. Also just the more Norzdomu talks the more I am disappointed in his writing they are legit afraid to use him in any way, so he exist to simply to tell us the future is cloudy except me going evil that gonna be a thing. This in turn makes him feel powerless, and inactive. But the final issue is why are the Horde and Alliance Factions not involved with this you think a world ending threat would be worth them getting up and getting involved but they are totally ignored as existing.

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  9. Dragonflight's biggest strength is the environmental storytelling. Warcraft has always had subtle things in every area that show you what the peoples of that area actually do. Shadowlands just.. didn't have that. because immortal spirit beings have no reason to forget their mining pick, crash their vehicle, or leave a bones behind for us to find. Anything that happened in Shadowlands before we got there was told to us directly by lore pages, or NPCs, with no room for imagination.

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  10. lore should never trump gameplay. forcing players to do the campaign quests makes the game boring. lore should be optional always. i have never found WoW's lore to be very good to begin with. I really don't get what people see in it.

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  11. Not at all. I personally HATE anything dealing with Azeroth proper. Why can’t Blizz just give us a WoW/Diablo/StarCraft story crossover. Like the space goats run across some Protoss, Terrans land on Azeroth and hunt the fleeing Zerg while hell opens up and maybe a Westmarch Crusader could show Pallys how the class is done. Maybe add Necromancers finally. Just saying, would be EPIC.

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