Pointless Top 10: Chimneys in World of Warcraft



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Chimneys in World of Warcraft | Pointless Top 10
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33 thoughts on “Pointless Top 10: Chimneys in World of Warcraft”

  1. Awww he didn’t acknowledge the new secret in the goblin treasure statue there’s a vendor in the statue now, and you need it for a secret in wow so inside pointless things are treasure because he sells a very useful item.

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  2. About the Human starting zone chimneys looking outdated, this is because many of the farm houses are modeled after the building assets from WarCraft III. Those farms with the 2 uneven pipes in particular are a direct copy of the chimney of the Farms that were used to increase Food/Population capacity.

    And regarding the Anvilmar chimney, this is the only place in the game you find one like it, because the building model for Anvilmar itself is not used anywhere else. The fireplace area in vanilla and even now, I think, is not accessible to a player character, even though it looks like a Gnome, perhaps, might be able to jump in there.
    Due to this, and due to Anvilmar not having a flight point (nearest one is Kharanos), the devs likely didn't bother linking the bottom of the chimney to the top of the fireplace inside. After all, no one would have been able to get to the top of it and check inside, they could only see the smoke coming out from ground-level.
    When Cata came around, a lot of zones were re-worked (large cities in particular) to give them roofs and such, which had been initially omitted, but because Anvilmar was only used in one place it likely didn't make any sense to allocate resources for someone to rework the chimney so they just left it as-is and called it a day.

    Little did they know someone would be bringing this under scrutiny a literal decade later while investigating other chimneys 😀

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  3. As far as the Earthen Chimneys on #2 are concerned, I think there's a simple explanation for the white smoke vs black smoke.
    There are certain tree types that produce wispy smoke, some that produce black cumulus smoke, some that produce sweet-smelling invisible smoke. The Unbound are probably burning a type of wood that produces that wispy white smoke, one that doesn't cause pollution in the local environment. Meanwhile, the Machine Speakers are burning coal, or something similar, in their forges deep below, which would produce that heavy black smoke.

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  4. As far as I'm aware the colour of the smoke indicates how well the fuel was oxydized. White smoke = good oxydization process, not a lot of carbon left on it's own black smoke = soot city
    yellow smoke = uh-oh

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