Shadowlands 9.2 Class Balance Changes Lots of Buffs and are Holy Priests Dead?



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Shadowlands 9.2 Class Balance Changes Lots of Buffs and are Holy Priests Dead?

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40 thoughts on “Shadowlands 9.2 Class Balance Changes Lots of Buffs and are Holy Priests Dead?”

  1. Sounds like a revamp of ring of valor, which I enjoyed playing on personally. also lol removed demon armor
    Also they need to make corruption not BE a wasted GCD, which it basically is nowadays. Them pushing nightfall is pretty laughable too.

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  2. Finally, pve ret is slightly buffed… lulz 10% wow, still won’t touch mm/aflic/ww/just about anything in M+… WWs pulling 150k dps in keys, ret pulling literally half… yeah 10% will fix that lmfaooo

    Glad to see pve only changes though, only took y’all a few years to balance separately…

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  3. monks need more dps in single target? HAHAHAHAHAHA yeah right they kill you in fucking stun…..
    for assassin rogue 30% fan of knifes! we dont even use that for fucking pvp and dosent give more combo points in pve more then multilate hahaha
    holy priest need a nerf very fast, my partner goes inside the arena and he kill any one in 10 secs doing 280k dps as kyrion holy priest! they are fucking nasty!a healer is to heal not to fucking do more damage then a dps!

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  4. I don’t understand why they’re adding additional dmg to classes/spec like windwalker. While it’s somewhat minor, it’s the principle that they already pump so much.

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  5. Demo is a nerf. The talents causes the Tyrant to do more damage based on life stolen, so less life stolen does in fact mean less damage overall via talent. Of course, it was Demonbolt that made them so overpowered in pvp, so consumption nerf is pretty much only a nerf to pve demo and its no small one either, but they'll still likely top dps

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  6. Mate do you even play the game when you speak like that in regards to fire mages? At least 50% of the mages now play frost because fire is dog shit, everyone can dispell you, combust is useless against 60% of the classes in 1v1 and the dmg compared to other classes is just hilarious, so no, those changes had to go in as pvp but blizzard is too scared to offend the streamer community oh no fire does good dmg for 4 seconds oh no its so op, meanwhile MM hunters 50k crits no cd, Warlocks 80k crits almost no cd etc… come on stop ruining fire you guys.

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  7. Nerfing that trinket is a travesty… there is already so much damage in the game, but they keep nerfing defenses… why?! The damage is absolutely nuts. But you know what, let's nerf a defensive trinket that gave us 2-3 seconds of crushing damage on a what 3-minute cooldown? Fucking blizzard…

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  8. Guess they still see nothing wrong with 1 shot specs, assassination is disgusting right now. windwalker/ret/demo too, just not as bad. I swear I feel like it's pointless to heal this xpac, because it's all about lockdown 1 shot healing just takes a back seat and barely changes how the match ends.

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  9. Its going in the wrong direction. There is no focus anymore on winninh games by cc chains. Keep buffing and buffing for pve plaing guys who lOvE tO seE BiG nUmB3rS to have fun. Its not working in pvp! Destroying the game when u can easily remove dmg instead of buffing everone. Dh and frostmagr for example: its counterable, but not for fucking 40 seconds!!!!! Who the hell deserves a 40 sec burst hahaha? My sp is desd because you face warlocks only and they kill whole team in 1 darksoul thorugh pillar. Last season you could counter it my fade md your team, thats hoe its supposed to work. But what did they do? You cant purge darksoul anymore and you cant counter it. The goal should alwasys be to be able to do a counterplay. And 1 more much needed nerf: just decrease demolocks demonbolts generated by destimating bolt holdingtime to 15 sec. They hold their 3 bolts forever if they want, which is a joke. There must be a counterplay for example kiting and what are demobots doing? Just holding their 3 bolts till Target is in range again and hit 100k in 3 globals just then. No wonder why the game is dying.

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  10. "Great", once again, pvp affecting pve, and Guardian becoming garbage for pve. The only thing Guardian had in M+ was that tier set, and now it's gotten double nerfed by the AOE cap and the 35% healing and damage reduction. Bringing their damage in line with the other tanks without giving Guardians more utility and defensives is basically saying, "Go play the other tanks" that already had better defensives and utility. Because funnily enough, even before both tier nerfs, the top tanks in M+ were Paladin, DK, and Monk. Now guardians will just sink to Prot Warrior level.

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  11. I will probably get Fan of knives nerfed back down after they make the changes on the 6th because I already have a crazy build for it lol, it just wasn't viable for rated PvP… But now, it just might be.

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