Shadowlands HOLY PALADIN Best Build? M+ Dungeon Gameplay – Kyrian Covenant & Shock Barrier Legendary



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World of Warcraft (WoW) Patch 9.0.2 Shadowlands Beta Holy Paladin healer mythic plus dungeon gameplay video. I test Kyrian Covenant paladin ability “Divine Toll” & “Shock Barrier” Legendary.

Keep in mind there can still be changes and after recording the run, Relentless Inquisitor legendary was nerfed to stack up to 5 instead of 6 times.

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Patch 9.0 World of Warcraft: Shadowlands expansion.

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24 thoughts on “Shadowlands HOLY PALADIN Best Build? M+ Dungeon Gameplay – Kyrian Covenant & Shock Barrier Legendary”

  1. Kyrian Divine Toll + Shock Barrier seems to be a real solid option for raids and dungeons ✨

    Also after editing the video, Relentless Inquisitor legendary was nerfed to stack up to 5 instead of 6 times.

    Reply
  2. I will disagree with you on one point. In bfa paladin was strong starting with the introduction of glimmer. Before that it was a mid-tier, flash light spamming boring class. I personally love the direction of sl holy pala because there is no cookie cutter build. You have a lot of ways to customise your play style with leggos, conduits and covenent abilities. Up this point i saw the build you are playing, martir+shock (with shield leggo), light of dawn leggo for aoe, holy light spam. I think it's the first class with so many possibilities where you can't go wrong

    Reply
  3. @MadSkillzzTV Try with Awakening. There is one big disadavantage that the amount of absorb from shockbarrier based on Holy Shock Output. So you can override a good shield, because you had a crit with Holy Shock, with a low Shield absorb because your Shock was non crit.

    Reply
  4. Playing holy pala main since start of TBC. Pala for me was never really difficult, its not even difficult now with this change… I Agree that spec you 're playing is best possible option for people to do up to mid tier gameplay. As someone who did top tier every expension I find current holadin stupid, not because its harder to play, which it is, but play stile changed into double roll. Blizz wants you to play DPS 50% or more time which is against what most people chose when they thought of picking paladin as a healer… it even goes against the synergy among rolls. I know this wont happen in SL but next exp blizz should just revert all healers to be healers only, because people chose healer to heal not do do DPS.

    Reply
  5. In Beta, with the way some new affixes and most mechanics of the mobs in the new dungeons being aoe damage based, coupled with the poor performance of pug groups in avoiding damage, I found more success running with Beacon of Virtue and Avenging Crusader.

    Reply
  6. I like the talent that changes wings to Avenging Crusader or whatever it's called. It makes your main damage abilities heal the party too. It seems OP in battlegrounds right now I am not familiar with M+ as much

    Reply

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