Shadowlands Ret Paladin PVP commentary – OP TRINKETS



Read more about Shadowlands ➜ https://worldofwarcraft.mgn.tv

Shadowlands Ret Paladin
Stream: https://www.twitch.tv/savix
Twitter: https://twitter.com/SavixIrL
Instagram: https://www.instagram.com/SavixIrl
Discord: https://discord.gg/Eqn9Qav
T-Shirt: https://teespring.com/stores/savix
Music: https://www.youtube.com/c/savixplaylist

source

36 thoughts on “Shadowlands Ret Paladin PVP commentary – OP TRINKETS”

  1. Nerf them a bit and don't let them overlap? How are they even allowed to use both simultaneously even. Wtf is that. How tf is that even allowed. Just tf. Also don't understand the FDK nerfs.

    Reply
  2. Honestly you're one of the few who doesn't like the game super bursty. Every expansion that's had super bursty classes have usually been the successful expansions that kept people playing. Legion was that way, end of BFA was that way, MoP was that way, SL looks like it might be that way. I love when the games just busted with gear that I want to strive to obtain, and people usually learn how to play around it anyways. WoD was one of the few expansions that was dull AF

    Reply
  3. PvE trinkets should not work in instanced PvP. Or in rated PvP. I don't care if I get OHKOed in skirmishes or have fun with them in open world PvP. I don't know why they don't accept it 🙁

    Reply
  4. MoP and WoD gearing was perfect. Simple and efficient. The complicated part was actually knowing how to play and improve in order to win, we didn't have "magic buttons" that you pressed and one-shot people (pve trinckets / corruption)

    Reply
  5. I just started doing arenas for the first time and my gosh. It's fun when it's fun, but man does it suck hard when you suck haha. I was either having fairly fun matches (excluding rogues and DH from anything fun to play against haha) or matches where their corruption just obliterated me instantly. I had a couple matches that were just atrocious because neither healer ever ran out of mana and it just made the matches go on forever and really made the game boring when the only thing we were doing was trying to outpace the heals.

    Reply
  6. If they keep things as is… As they have since gutting PvP Vendors and PvP gearing viability; I sincerely think we will see an unprecedented speed of Post Expansion Exodus (or the doctrinal acronym "PEE" for you professional gam3rs)

    Obviously lots of nostalgic players come back to see a new xpac (like myself and my friends of 10+ years) but we all end up unsubbing at various and often coinciding points when the game grows stale.

    Blizzard has blatantly ignored simple and un-gamebreaking requests from the PvP community for years. To me, at this point, Its simply not worth investing time, energy, or money into. I think they believe players like me (which I think are a silent minority, but make up an essential cornerstone of the game) are not gonna unsub for a couple months: sticking around hoping Blizzard will make desired changes while giving them monies. That isn't gonna fly for me anymore and I think many veteran PvP oriented players aren't going to want to spend the time grinding pve in order to enjoy pvp. It makes you play the game for all the wrong reasons and lose touch with the few wholesome reasons to waste time on a game.

    I honestly don't know how PvErs don't get burnt out with all the endless gearing monotony, but if they enjoy it I am happy for them. But please don't force that on me to let me barely compete in the part of the game I have always loved. It seems so fucking clear and simple. Plz Glizzy Blizzy. Thanks for cumming to My Tedx Talk

    Reply
  7. I want pve and pvp to be seperate. They should divide pve and pvp by having 2 gear systems. If you play pve you should use you pve gear and when you play pvp you are forced to play wit5h the pvp gear you earned. This way the item level of just 190 stays relevant en kept apart from the pve item level. Pve trinkets should not be allowed in pvp.

    Reply
  8. u know why the whole game is dead ATM? cos its all grinding and farming. its so incredibly dull. just a sinkhole for your time. every second you're logged in is encouraged to be spent in the most efficient method of farming for miniscule power increases. back in cata there would be hundreds of people hanging out, dueling etc. now theres no one. i used to have so many friends we would hang out, do bg's etc. no one does bg's any more because its inefficient. it felt like back then 20% of ur time was farming and 80% was actually playing the game and having fun. now its 90% farming and 10% afk

    Reply
  9. pve items in pvp is what always makes me stop giving a damn about pvp.. it makes no sense for a PVE player to be stronger in PVP then a actual PVP player thats as logic as someone with anorexia winning a eating contest

    Reply
  10. Having these op trinkets is great… Now these arenas don't last 20 mins.. why do u want 20 min fights.. stop crying I don't see u as a cryer. Well I guess when ur not owning people like u normally would. U cry kick and scream .. lol

    Reply

Leave a Comment