Knowing very well that their dps is capped to 5 targets and suffer alot of diminishing returns after, only making it more intense for the healer, not for the damage dealers ๐
hmm, this seems like situation in my today's run of necrotic wake 9+ key, in first area ,,tank decided to pull everything in fortified week ๐ญ๐ญ๐ญ๐ญ๐ญ๐ญ๐ญ
6 mobs is a big pull this season. Fear, knockback, frontal, swirlys, heavy aoe dot, more swirlys, hook, silence, third kind of swirlys, another kind of frontal and 2 magic debuffs. And that's just the first 3 seconds of the pull.
Only thing better than doing a W2W pull as tank is when you get that one in a million gigachad healer right there with you pulling trash you can't reach.
Iโve noticed most of you pulling big are stuck on keys 4 and under ๐ In my 10+ we pull regular mobs and clear the dungeon within the time limit with no deaths. You guys arenโt liquid, and canโt pull big huge groups with a team full of strangers. Duh.
Then they use leap or dash into the group 5 seconds ahead of the rest of the team and lose all their health doing zero damage alone, putting the team at a disadvantage for that entire fight even if the tank does survive
Healer saying god bless this group ๐๐๐
hold on to your defensives bois this rides about to get alittle rough
*proceeds to die because the healer is still oom
Meanwhile Leroy Jenkins ๐
GET IN YOUR CAR
90% of dps unreasonably riled up and eventually die on first boss
Knowing very well that their dps is capped to 5 targets and suffer alot of diminishing returns after, only making it more intense for the healer, not for the damage dealers ๐
Bro bro bro wait up, my mana is still at 10%, brandon is still taking a cig break and my innervate and combat res are on cooldown.
hmm, this seems like situation in my today's run of necrotic wake 9+ key, in first area ,,tank decided to pull everything in fortified week ๐ญ๐ญ๐ญ๐ญ๐ญ๐ญ๐ญ
6 mobs is a big pull this season.
Fear, knockback, frontal, swirlys, heavy aoe dot, more swirlys, hook, silence, third kind of swirlys, another kind of frontal and 2 magic debuffs. And that's just the first 3 seconds of the pull.
I love when I start a big pull and the dps starts attacking before I hit the mobs.๐
Only thing better than doing a W2W pull as tank is when you get that one in a million gigachad healer right there with you pulling trash you can't reach.
healer sweating all over the keyboard ๐
Healer: hey guys brbrb, afk irlissue
I dont mind tanks going ham as long they can keep them self alive, just dont go and die cause the rest might be next ๐
Iโve noticed most of you pulling big are stuck on keys 4 and under ๐ In my 10+ we pull regular mobs and clear the dungeon within the time limit with no deaths. You guys arenโt liquid, and canโt pull big huge groups with a team full of strangers. Duh.
As a healer i feel this, but about 1 minute after everyone else. A mixture of power and joy.
Me a healer, already hitting conduit of the celestials after hitting my fort brew
Im down for big pulls its the not knowing what the tank is thonking or doing that gets everyone killed. Just tell us at the start lol
Me as dps – boys shit gonna get real soon
Then they use leap or dash into the group 5 seconds ahead of the rest of the team and lose all their health doing zero damage alone, putting the team at a disadvantage for that entire fight even if the tank does survive
as a hunter when i see this i just use bloodlust because if the tank doesnt give a shit of of dying then i dont give a shit either^^
Fantastic