THEY LISTEN! BIG New Reveals on Hero Talents



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🔥War Within Alpha is approaching and Blizzard just dropped 8 NEW Hero Talents for us to take a deep dive in: from the templar paladin hero talents to the diabolist warlock! Not only that but they were quick to respond to feedback too and we already have updates to the initial unveiling of war within hero talents!

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All 8 New Hero Talents
https://www.wowhead.com/news/all-8-new-hero-talent-trees-now-on-wowhead-337862?webhook

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32 thoughts on “THEY LISTEN! BIG New Reveals on Hero Talents”

  1. One of the biggest thing that doesn't make sense to me is why give each hero talent to two specs if they're going to be entirely different depending on the spec? What is even the point?

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  2. I dunno, right now hero talents seem like meh, I thought they would be common for 2 specs, like making them either new or more universal, but now they just seem like mostly 2 different talent options for 2 different specs, so what's the point of uniting specs at all?
    And I'm not even talking about fantasy, names and gameplay, those are questinable too (diabolist? Seriously? Sun paladin? What are you talking about?)

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  3. That 5% size increase for colossus is a game changer, I'm gonna main a warrior no matter what. I'm also very interested in the scale commanders!! Those bombardment procs sound like a lot of fun, and also the feeling of mass desintegrate should be cool as hell!! Very eager to know about shaman and dk trees tho! And the remaining hunter trees as well 😮

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  4. Dude, Lunar beam is looking like 33% uptime as a Last Stand, potentially alternating Barkskin and Lunar Beam and be in one or the other constantly. And while Lunar Beam has historically not been great, the hero tree will make it worth it, BUT the big one is Arcane Thrash and Fury of Elune. Moonbear is going to be so retardly fun and strong I cannot wait. And this is coming from someone who doomers alot on blizzard's ideas. This one is great.

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  5. Guess we all know blizzard prefers paladins when it already released all 3 hero talent speccs and monk hasn't seen even one…not to mention the how badly ww needs a rework

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  6. Still praying 🙏 for dk rework. At the very least, some of the animations and particle effects. We have the WORST animations and ability effects in the game. Everything looks so dated and dull. I mean I’m a death knight and all my powers and abilities look weak and nonsensical compared to literally any other class. Frost is especially lack luster and weak looking. Nothing frost does looks powerful at all.

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  7. Last time i said chill and wait they will listen especally with alpha start soon 😊
    But diabolist warlock sounds totaly op 😂 but just wait for alpha with all classchanges the herotrees may look even better 😊

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  8. I like the kiss/curse active abilities; great way to nerf feint while having an interesting offensive cd with 2 charges with the talent. I like the trickster tree, looked super interesting especially with the distract interaction and how that could be used in pvp. Everything from dragon down was really cool.

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  9. As a monk main, i am sad they still have nothing for monks. Part of me is holding out for a monk update (not as big as paladin rogues or DH's) before they show off the hero talents.

    But as a paladin alt player, im excited for the Templar build and am super excited to heal as ret with herald of the sun. Or at least to have fun with that.

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  10. Templar so far gameplay wise looks great!

    It’s only the class fantasy that needs better fleshed out. The theme should absolutely be on swords and not hammers. Especially considering that Eye of Tyr and Wake of Ashes are sword based artifacts!

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  11. Drugs are bad mk! This is what happens when Blizzard has been smoking crack and fentynel for a long time. Selling pointless effects as the next best thing, but it's complete garbage, and achieves nothing! Oh, severite is priced at low silver. That means no-one is making gear now. Like hero talents, crafting is pointless as no one is doing it. See material Silver prices on the AH… This has never, ever been this low, as the demand has always been in gold…

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  12. the warrior tree is absolute nonsense. It's so typical of blizzard, compare warrior tree to warlock tree and it almost feels like a joke.

    warlock tree is pure class fantasy with extremely valuable gameplay implication

    warrior is "get 5% size" on a single node…. top it off with the whole tree pretty much would only make a difference if you min/max or playing the highest lvl content because lets be real, 10% dmg buffs all over the place is literally sooooo useless….

    I fucking cannot stand Blizzard, it's just literally not that hard man

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