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World of Warcraft has evolved massively since its launch in 2004 and over the years nearly every core feature has changed. While Blizzard has been consistently adding features over the years like warbands and dragon flying, they’ve also been removing beloved features. Let’s take a look back at some of the biggest feature removals throughout the history of Azeroth.
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Chapters:
0:00 – 2:50 Talent Trees
2:50 – 4:00 Weapon Skill
4:00 – 4:47 Ammo for hunters
4:47 – 6:42 Starting Areas
6:42 – 8:00 Attunements
8:00 – 9:00 Resistance Gear
9:00 – 11:07 Guild Levels
#seasonofdiscovery #sofphase5 #worldofwarcraftthewarwithin
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Imo one of the biggest L was when they gave the possibility to queue for dg : thats about when people stoped communicate and stoped giving a shit about other players
No Gnomes were harmed during the production of this video
MoP talent system was the best until Dragonflight. Being able to switch impactful talents for different content and situations was more fun than picking the same cookie-cutter boring talents as everyone else.
The old talents before Wrath and Cata just had way too many useless talents you had to spend to get deeper in the tree.
Retail is complete garbage
World Buffs