Where World Of Warcraft Really Came From | Blizzard's Borrowed Homework



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Has anything in Warcraft truly been original? Did the first game *really* start out as a Warhammer game? The origins of Azeroth, her characters and her stories, are laid bare here.
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40 thoughts on “Where World Of Warcraft Really Came From | Blizzard's Borrowed Homework”

  1. most of the book was written before christie golden got it, the game outline was pretty vast, and she cut a lot out of it, we have since been able to play lord of the clans and can see all she cut. again most of the work was done, in terms of current wow playerbase she got boosted, in old terms shes an ebay account

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  2. Arthas =/=Archaon from warhammer. Both worshipped the light. both waged war with demons in the frozen North. Both found an ancient artifact(Arthas found Frostmourne, Archaon found the book). And both of them came back and waged war on the world of men.

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  3. One key source of inspiration that wasn't noted in the video was the Elric Saga. Which also notably influenced Warhammer (see Chaos).

    Arthas himself is no doubt modeled on Elric (deathly pale skin and white hair, soul eating sword, pawn of divine/demonic forces, royal who destroys his own kingdom).

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  4. In the japanese manga Dr. SLUMP (1980-1984) by Akira Toriyama (the author of Dragon Ball) a fish with legs and arms that very likely resembles a murloc is recurrently used to represent the passing of time, much in the same fashion as the "A few moments later" meme is used nowadays. Don't know if this is a japanese representation or specific to this (sometimes surrealistic) comic, but just seen it there.

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  5. There is also the idea of the Helm of Domination based on the Crown of Sorcery from Warhammer. In WH the wearer, Azhag the Slaughterer (and Orc), could listen through the crown the thoughts of Nagash (a human necromancer). In contrast to WC, the wearer was Arthas (a human) that could listen to Ner'zhul thoughts (an Orc necromancer) through the helm. Of course this was before the modificaiton to the lore with the introduction of the Jailer.

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  6. It's always so weird to see Tolkein touted as the grand daddy of fantasy. Like, he did the exact same thing as blizzard did. Took other people's/culture's mythology, reskinned it, and called it a day lol
    Don't give him that kind of hype lol

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  7. Well the reason I never know about dragonlance is because I've never heard of that name. I've heard magic the gathering and maybe others but not lance, I was blown away that most of what they did was rearrange those details, and put them in whatever parts of their story.

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  8. But this fresh, new and unique thing can't happen with blizzard anymore. There's too many ppl pulling on too many strings forcing them into bland compromise.
    Cut till only the smallest, most whatever trait is necessary, I don't know, team is left then perhaps.

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  9. I believe you are mistaken regarding the connection to Warhammer. Firstly, it isn’t about Warhammer 40k (that would be Starcraft’s inspiration), Warcraft was based on Warhammer (fantasy). Secondly, I believe Blizzard had pitched the idea of making Warhammer to Games Workshop and they had ok’d the project, but then after seeing the cartoony style ended the project with Blizzard, who turned around and renamed the project, changed some story beats and released it as their own project. This has been a well known fact for decades and decades. I am really disappointed that you got this fact wrong and therefore have mislead your audience about a key point of history regarding Warcraft’s legacy.

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  10. I'm actually sceptical towards the Draenei / DnD Tiefling inspiration. While Tieflings were introduced in 2nd edition of DnD they looked nothing like they do today. Back then they were more like a human with some fiendish traits, like devil wings, horns (not the draenei kind) and similar things. In the 4th edition both appearance and lore was changed of the Tiefling which resulted in the kind of Draenei looking race of modern DnD. The thing is, 4th edition DnD was published in 2008, while Burning Crusade releasing in 2007. Furthermore, Eredar was introduced all the way back in Warcraft 3 in 2002. Of course, back then they didn't have the trademark Draenei horns and was generally much more demonic (being an demonic race and the overall Eredar / Draenei lore not being written yet). Still, the Draenei clearly have inspiration from the Warcraft 3 Eredar, now being linked to them in lore.
    I have heard before that DnD actually took inspiration from Warcraft when redesigning their Tiefling race, but I don't have any source on that. Maybe Draenei was inspired by concept art of the new tiefling prior to the DnD 4e publishing, or maybe Warcraft actually do have an original race design.

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  11. I own many of WC novels. I kind of felt like I had esoteric knowledge after reading them versus what and how it was presented in WoW.

    Appreciate your content. I come from FFXIV

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