WINNERS & LOSERS of Season of Discovery | Best Lvl 25 Class? | Classic WoW



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All the changes from Season of Discovery are going to throw the balance of Vanilla WoW into a totally unknown state, and im super hyped for it. As always when change happens, some classes tend to do better than others, so for phase 1 of Season of Discovery (which is capped at level 25) I have decided to go through each class in order of which I feel gets the least to the most out of this early stage of the season.
Ofc we are super early into Season of Discovery, so this is really just guessing as to what will be good – but it will interesting to see what is right, and of course, which classes do way better than expected.
These are my WINNERS & LOSERS of Season of Discovery Phase 1 | Which Class Has THE BEST Start? | Classic WoW

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29 thoughts on “WINNERS & LOSERS of Season of Discovery | Best Lvl 25 Class? | Classic WoW”

  1. A Night Elf Hunter shadowmelded on a branch of a tree somewhere in Ashenvale, waiting for an unsuspecting horde player to stroll by just to be Aimed shot popped on global is a class fantasy fulfilled for sure!

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  2. Its garbage, its hype for now…….but its not season of discovery….its classic plus retail….but you have to randomly find the retail abilities with no rhyme or reason…….just added "run all over the world and you get these abilities thatvare in retail plus we made 3 classes completely overpowered and the rest are trash.

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  3. the rogue tank is the worst and most nonsensical garbage in the season. but its okay because theres an entire legion of crayon eaters defending it because "iTs aN oFfTaNk" as if those even exist outside of a handful of fights. why even add it if its just gonna be useless?

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  4. My biggest beef w/game is the low drop-rate of everything. And low rewards for questing. It almost begs the question, so this set-up of low drop-rates only feeds the Gold-botters?

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  5. In the early alpha 0.5.3, i run in my pc a "private server" with all spell, mob,developer spell,test spell and all, in this 0.5.3, rogue can equip "brick" or something like that, that is a little shield that increase armor, average half of a standard shield, but already in alpha he have idea of tanking rogue, theres the antimagic shell animation of dk, in 0.5.3, how many stuff blizz reuse? But still the best game for me, great video!

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  6. I still don't see any reason for Moonkin players to play SoD atm. They're still unchanged as the worst dps spec in Vanilla and now SoD. Other classes get a lot of new tools, but only thing Moonkin can do is cast Wraths when most mobs are nature resistant in Vanilla Raids anyways.

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