World of Warcraft Killers



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Can you believe it’s been 20 years since we first stepped into Azeroth?! As a tribute to the king of MMOs let us remember all the “WoW killers” from times past.

Timestamps:
00:00 Epic Journey
05:27 Lord of the Rings Online
07:10 Age of Conan
09:30 Warhammer Online
12:28 Rift
14:01 SWTOR
19:36 Guild Wars 2
23:46 The Elder Scrolls Online
26:08 Wildstar
28:01 New World
32:04 Home Sweet WoW

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42 thoughts on “World of Warcraft Killers”

  1. Agree 100% on this video, great vid…still waiting for the "WOW Killer", Final Fantasy has overtaken a few times, but still not a clear victory… maybe Ashes? but I'm doubtful

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  2. I like to hop on the tram every now and then for sentimental reasons. I mean, you don't really even need to go to the capitals much anymore, but I like to run around there in my down time. And yeah, I can fly to IF from SW faster with skyriding, but c'mon. It's just a nice trip down that tunnel under the sea. Sometimes I jump off the tram in the undersea section just to look around.

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  3. The only thing capable of killing World of Warcraft is Blizzard, and damn are they ever trying. …They're not trying as hard as Yoshi-P is to kill FFXIV, but they are still trying.

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  4. LOL I was in the SWTOR beta forums the community organizer Donna Prior basically banned anyone who didnt want a WOW in space clone so all the beta testers were on the same page. they ended up making a WOW clone not a great one but that doesnt work for Star Wars it was never going to work.

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  5. I bought WoW for my late wife as a gift about 6 months before TBC was released, we both got hooked, so I built another computer and got a 2nd copy for myself we played every XPAC until she passed away from ovarian cancer in Feb 2021, I quit the game after that, then started to play again late DF now WWI, we had so many memories in the game, I don't think I'll ever quit, even though sometimes I can't even DPS because off all the tears in my eyes ❤ I miss you booboo

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  6. It's sad how many terrible games there are for a genre that could be the most awesome. Most MMOs turn out so unpolished and uninteresting they feel forever stuck in alpha testing.

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  7. the most surreal quote in the world. We didn't realize we were making memories, we were just having fun…. "They say time flies when you're having fun, but lemme tell ya… time flies no matter what you're doing" Never heard a more true statement.

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  8. SWTOR at launch and for the first 2 expacs put wow in the dumpster. The dungeons were better, the raids were soooo much better. I will agree the world design did not feel as good as wow, but everything else was better than WOW. Also I noticed you didn't put the true WoW killer on this list. FF14 has now beaten wow in sales and monthly subs for about three years now.

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  9. @Boklahoma, you mentioned in one of your last videos "when I used to pvp" and I haven't seen any pvp videos lately. Did something happen for you to move away from that game mode?

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  10. Wildstar got done so dirty. their downfall was not having an auto attack for the basic attack. you had to have 1000 fingers to play efficiently. Loved the art style and how each class was pretty standalone even a healer could play normally. the raids though jesussssssss

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  11. When you talk about the lore for Orcs in Warcraft, you're missing a huge detail …. Thrall in Warcraft 3 made a new Horde that didn't focus on Orcs pillaging, raping, and conquering. The Orcs used to live in peace with the Draenei until Guldan with the Legion's influence turned them against them.

    So no … the Horde and/or the Orcs were never "conquering" or "bloodlust" beasts. Sure you can say that the remnants of the Horde now in Azeroth would have a bit of it left, but the point of Garosh's father killing Mannoroth was to free them from this. And this happened in Warcraft 2 lore.

    So again, I don't know where you are taking the idea that the Horde in Warcraft, especially in Vanilla were war-mongering. I mean the Tauren were fleeing the Centaurs, Thrall was trying to unite the Orcs together under a new Horde, the trolls were fleeing civil/genocidal war from STV, and the Undead were also escaping persecution. Its why the Horde theme cliqued, as they were all the outcasts forming a band together to fight against those that had ill will for them.

    So you're either misremembering or being extremely ignorant of what the idea of the new Horde meant at the end of Warcraft 3 and Vanilla WoW.

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  12. i have felt the same way about bethesda games as mmo…playing morrowind back in the day, i always wished i could play with a few friends. game of the year edition with multiple expansions added it was a huge game and there was always more to do. i used to talk to a friend on the phone and we would play in similar areas, figure out puzzles, and just have a good time…but would have been better in a co-op version of some sort. hell, even fable would have been cool as a multiplayer

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  13. First time I played an Alliance character (started out horde with family, played Horde for years) I walked into SW and kept feeling like they KNEW I was secretly Horde. Like, a spy. SW was gorgeous but I was definitely nervous walking past guards 😂

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  14. I'm unable to play GW2 anymore, but I still think it's the best MMO out there to this day.

    WoW was great. I had good times in there. But it's no longer what it used to be.

    About Wildstar. It's probably one of the greatest Healing mecanics I've been able to play in a game. My second closest is Guild Wars 1.
    The fact that I had to aim my healing spells was awesome.
    The problem I had with WS is that I leveled exclusively through PvP and went full healer. At some point, the leveling curve seemed to go in the negative for me and I lost interest. I tried to go PvE to see if it was faster. But my PvP healer gear didn't cut the deal. So I quit.

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  15. Good list. I think a lot of these MMOs were deluded. Over the last two years I've been playing MMOs on the side just to beat their main storyline then quit. A lot of them have very fun main storylines but that doesn't require thousands of hours to play in them. Using a modern example, going for say the first ark in Lost Ark is a LOT of fun and I'm sure the others would be too but that's too much of a time commitment. So these studios thought their ideas were so original that it requires 5000 hours to beat the game. It's just foolish and full of hubris. Some major IPs I understand trying, Star Wars, LotR, even Conan, but for the MMOs with a unique universe and no unique mechanics, why? That's why they failed.

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