Yep, Blizzard did EXACTLY what you think.



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34 thoughts on “Yep, Blizzard did EXACTLY what you think.”

  1. Honestly complaining about longer leveling is a joke since you could level a character up in like 10 hours to max level in TWW, buddy of mine got his whole warband to max, meaning all classes, before ea ended.

    It simply was to fast, now on the other hand making it slower only after ea is truly bad mannered and i would write more insulting things to the describe blizzards bebhaviour but youtube censoring

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  2. as a returning player with no high end gear from previous xpac…
    the level 70 enemies were a major progression blocker.
    i entered this xpac at like 280ilvl from just leveling 45-70 after being gone for like 5 years..
    xpac immediately dropping 408ilvl green quest rewards.

    at level 76, and 495 ilvl… game is more tolerable. survival and damage isn't completely potato..
    went from 20k hp to 1.5mil hp in 5 levels.

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  3. Your examples dont even compare to what went down, lvl 70-73 players were literally 2 shotting bosses, 3 seconds top even in outdoor content with player tag scaling mobs were vanishing

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  4. Leveling the new content in full gear from the previous xpac end game raids / content have always rofl stomped new content out the gate. Typically wouldnt finally change gear till halfway through the xpac leveling because of how strong the old gear is in the new. This is literally just an excuse to punish those who didn't buy early access under the disguise if a "problem". I don't even play anymore cause of how shit Blizzard is, and shit like this is why.

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  5. old gamers: "I miss the glory days when the game took skill and you had to think before you pulled things and one mob could kill you"
    also old gamers:"WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA I CANT PULL ALL THE THINGS AT ONCE THIS IS AWEFUL!!!"

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  6. it's not even poor people. it's just lazy people. i have 2 WoW accounts and i didn't feel like using money to get TWW for the 2nd account, so i used gold to get it with WoW tokens. literally so easy to use gold for it

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  7. Early Access and people abusing power boosting are 2 different things. This is a necessary change. Sorry to anyone that "missed a boat". We are talking about leveling from 70 to 80 in easily less than a week still today. I had early access, and I did more helping boost people I didn't know, than people boosting me, because I wanted to get my main to 80 and start Heroics (max level content) as early as I could. Yes, not everyone was boosting, but enough were such that this had to change sooner than later.

    gr8 rage b8 m8, r8 this video 8/8.

    If you want to talk about Early Access being a problem, address it with something more relevant.

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  8. Whether the gameplay is balanced appropriately or players think it should be one way or another, the real problem is that blizz is conflating early access, as in beta testing a developing game, with early access to play the game, via a preorder promotion, deluxe edition, etc. Either characters shouldn't transfer to live, full access play, or they should have balanced their game better before releasing to a promotional early access. It wasn't in a release-ready state if they feel the need to make such extreme changes.

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  9. Okay on one hand, it's kinda dumb that they didn't fix it before Early Access but on the other – not everyone returning to the game had bloated full raid gear characters to level with. Your experience was being the one doing that unbalanced damage and sailing through content as if it wasn't there, but there's not a 'you' in every dungeon.

    This impacted my experience leveling through normal dungeons. I still don't know how literally any of the bosses or special mechanics work beyond 'kill the thing fastly'. I got nearly none of the 'practice'/learning value of normal dungeons, and that's as a returning player who already has a rough idea of things. Yeah, it sucks for you streamers who want to hit level 80 in an hour that it takes an hour-half or something now. But not fixing it is just objectively a worse idea from the perspective of the game designer.

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  10. This is only a problem for those overly affected by FOMO who also have too little patience. Wait long enough and these games will then cost much less or be entirely free. Or you could, like me, choose not to play any Blizzard games anymore. I will admit I have the launcher installed and my sons bought me a copy of D4 which I played for all of maybe 2 hours. Blizzard has fallen so far I can't even see the ledge in the abyss that they're on anymore.

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  11. Meanwhile this still affect people who had early access, and i just started a week ago and already have 3 80s as it was still very easy to level and kill, and from what i had seen the scaling was complete wack before, the guild i play with had had a 72 triple the damage of their best geared 80 like it was nothing

    Reply

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