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We can blame the failures of World of Warcraft Shadowlands on the Blizzard Developers, or we can say they screwed up in WoW Shadowlands but the truth is, we, the players are to blame.
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It’s true. I was on serious copium all through BfA and early SL, telling myself that “WoW is like Pizza. Even when it’s bad, it’s good.” But how bad the game/systems, and story got, coupled with the lawsuits broke my addiction.
Maybe you have a point, people kept giving Blizzard $ for a bad game. I will counter though that Blizzard didn't know this was a bad game, they full well knew and admitted as much publicly with statements like "we hear you". Some of us stayed subbed too long in hopes that they would finally use our money to make the game right. I told myself in BFA that Shadowlands was the last chance for me and it's not over yet, so there is still hope they can turn it around, but honestly at this point my money is staying in my pocket. I can't speak for everyone, but in my case I supported them because I thought that they would eventually fix the game, that doesn't make it my fault, that makes me gullible for believing the lies. It's just not true to say "how are they supposed to know", even scam artists and con men know they are scamming you.
In general I'm finding that quite a few problems today are due to consumers not exercising the power that they have.
And this is a major reason I quit years after how shitty WoD turned out. I'm not part of the problem.
Back then we were younger ( I am 43 now with full job now) we have the patience to w8 two full weeks to get even a single item and we were 👌… now with the schedule shorter and full of responsibilities in real life there is no point to do a raid for like 20 min for example even in a pug group and not get a single item… it's a waste of time… and time is sort this days and dont have the luxury of plethora of time especially for WOW… sorry😐
So much white Knighting from accollon lately. Verging on simping for blizzard even after what they've done. Exactly the type of person pyromancer mentioned in his rant. Those who are scared terrified because they built their livelihood on wow to see it crumbling around them. And now its got to the point of blaming players. Personally ive always said devs should make the game they want to make. In this instance, they've fkd their own game up no matter what feedback has come in from the players.
And yes I agree with you… players must stop buy subscription mount over and over… and over, don't give blizzard the excuse for not fixing the game properly and only care for money😤
11:55 I know it's a bit dickish, but I try to not let any other hunters in my guild's weekly pugs until me and the other main raid hunters get our bows, unless they of course have the bow themselves. Because we don't want that situation to happen, it'll just put a sour taste in all our main hunters' mouths, even the ones that got the bow.
Why do people keep calling it the "dance studio"… it's just a dancing mini-game in Darkmoon Faire. It will probably be another clunky mini-game like every other mini-game they've ever added. I never thought the WoW engine lended itself well to games like that.
The only blame I'm taking for this is turning my back on WoW while it's bleeding on the ground.
For all who is being all "I haven't played since X time.." He's clearly not talking about you. He's talking of those who left and gave up on blizzard now during shadowlands..
The social experience in WOW is so terrible personal loot needs to stay as the main option. Players already gate content with guilds as it is they will take over looting as well if master loot returns. No offense accolon but you dont even play anymore in game people treat each other worse than ever even in guilds. Master loot would hurt everyone except the top 100 guilds perhaps
Its more than just keep paying for the game. The community literally doesn't know what it wants, so I don't blame the devs for not wanting to listen to the players anymore. Why is the state of leveling the way it is now? Because the method of leveling before Legion (Ill use Wrath as the example) was at 70 you leveled in Howling Fjord or Borean Tundra and at 72 you drop all your quests and go to Dragonblight, at 74 you drop all your quests and go to Grizzly Hills, you skip the zones as soon as you can and go to the next one to hit max level. I had guild mates during Legion that didn't know how to level because the zones scaled so they quit.
We wanted faster leveling, so they gave us heirlooms and revamped classic zones and we hated it. We made it perfectly clear to the developers that we don't care about the story or the lore, but guess who does like the story and the lore, the players that buy the books, so its no surprise that Danuser is the story developer now.
We complained that mounts were too expensive so they introduced a store mount and we hated it. We complained that building a group for 5 man dungeons and 10mans like UBRS took too long so they gave us Dungeon Finder and we hated it. We complained that not everyone can raid in a guild or join guilds good enough to see all the content so they gave us LFR and guess what, we hate it. We complained that it was too hard to make gold so they gave us a wow token, and we hate it. We complained that dungeons only have an importance at the beginning of an expansion so they introduce M+ and we hate it because there is no longer a BiS list for our classes.
During MoP we complained that every class felt the same because we had a button for every mechanic, so they pruned abilities in WoD, and guess what? We hated it. So they gave us more temporary buttons in Legion, and then more options of temporary buttons depending on the gear or slots in BFA and Shadowlands, and guess what? We hate it.
We complained that we wanted classic wow back, we wanted that sense of community and world pvp back, and guess what most of us hate wpvp now, unless you are a rogue or mage. Or servers are so one sided factions that there is no wpvp, and complain about 2hr bg queues instead. The classic players complained that leveling takes too long and that spamming trade chat for an hour looking for tank isn't fun. And bosses are too easy and phases took too long to come out. So now there is season of mastery with 45%? faster leveling and harder bosses. What do you want to bet that they are going to complain because their guilds cant find 40 people that are good enough to clear MC or later raids like BWL. They're going to complain that they cant gear out their raid roster fast enough to clear AQ40 so they still have to spend more nights clearing MC and BWL. Naxx phase your whole week is going to be dedicated to clearing every raid to build up your rosters power.
Now were mad that the developers dont listen to the player base….gee I wonder why?
I absolutely despise and hate the wow community because its their fault the game is what it is. Its their fault that people like Ion and Steve are running the show now. The game is completely destroyed because the community has the attention span of a goldfish and the attitude of a spoiled brat, Im so glad I am no longer apart of this awful and toxic community. And my part to play in this (because Im not perfect without fault.) was wanting the wow token because I didn't want to spend irl money on a 3rd party website for gold, and I find gold farming to be really boring. If I foresaw what the wow token would lead too I would of never been happy for it's announcement.
I can only read the forums since Blizz doesn’t give me the option to post. I won’t resub until I see Blizz can listen to the community. Kind of hard to do if o can’t post;)
How does personal loot work in WoW, that you can't just work out who needs what and if that thing drops only they roll for it?
11:53 onward just makes me sad that Blizzard still doesn't respect their players' time and effort. Months of effort with nothing to show for it, meanwhile I've got 8 Jobs at full ilvl 520 in FFXIV (which is fine with me since I don't do Savage content), and it took me several months of moderate effort. Seriously, why do y'all keep playing this game?
LOL No. Activision /Blizz is to blame for their own choices. Is FF14 being a good game due to the players too? Cant have it both ways.FF14 is good because they have good leadership and are passionate about their game, they have the same amount of player feedback per your own stats. Blizz is bad because they grew to hate their players, don't appear to play or like their game and they have received TONS of feedback over the years telling them it needs help. You have heard their replies…. " You think you do, but you don't"
It takes two to tango. The developers and publisher are to blame for making the game the way it is, the community is to blame for letting nostalgia goggles and Blizzard's reputation/track record blind them to the dark road the game had taken until it was too late.
To shift the blame to one side or another makes no sense. It's a team sport, both parties raced that trophy into the sewage together.
We ought to have stopped giving them money years ago when they first started monetizing things in the game despite already getting box price, expansion purchases and monthly subs.
One correction though: on your question "how was Blizzard supposed to know you're unhappy if you kept playing", I'd like to point out that Blizzard had dozens of avenues through which they received complaints.
Anything from streamers and content creators to tickets in-game to mails, surveys, social media, their several attempts at "community councils", feedback from the community during beta tests, personal conversations during Blizz cons and interviews, the list goes on.
Heck, back in the day they'd have actual GMs, community managers and devs that played the game so they'd get direct in-game feedback that didn't rely on players going out to tell them that they screwed up and where.
To say that Blizzard couldn't have possibly known that the playerbase was unhappy because the servers failed to be empty is a bit facetious. They had every opportunity to know, they just ignored all of that feedback because it was inconvenient.
They didn't WANT to listen or change anything so they used the player "engagement" as a cure-all. People still online? Can't be that bad then, keep ignoring the feedback.
They received all that feedback and ignored it in favour of a single metric that they KNEW didn't track actual player sentiment as per your own admission: you can't track fun.
All the player numbers showed them is how many people logged in, not how engaged they were in the game, how much they enjoyed themselves or why they logged in, yet they threw away all of the feedback they got as "not representative of the entire community" to instead concentrate on a number that told them very little other than that people still logged in.
Blizzard hasn't got a penny from me since halfway through Legion. And since I really only have time in my life for one MMO, I doubt they'll ever get any more of my money. FFXIV would have to take a major turn for the worse for me to quit playing it.
bullshit on the token "no other game but i can play wow cuz its free"
no other games… bullshit th "free games" alone ive got off epic store is already 100+ and yes. 75%+ of them are AAA
(games like GTAV, every batman game, Civ6, AC:Syndicate, every metro game, etc) all 100% free at some point.
They dont want to play any other game, use the token as the excuse. it makes WOW free, very different. end of story.
They are just as responsible as everyone else.
edit: also want to say, as far as free mmos go ffxiv has been 99% free for 2 years now. (way better then how wow does free accounts by a country mile)
but theres also others.
Yeah Blizzard doesn't get my money until WoW is fixed. Hopefully that's a little over a year from now with next expansion. Fingers crossed 🤞
I'm a actual player that said screw it I'm out on legion. But WoW was made to make people addicted and keep them addicted to it. Like overall the game is crap but people still play it, so why is that? There is something you need to ask yourself. Also the WoW token made wow huuuuuge amounts of money right behind the mount/pet sales and later down the line is subs.
they have not earned it is the most retarded thing I have ever heard. Were they in the group? Yes. Did they help you kill it? Yes. They earned it just as much as anyone else. This is the mentality why people run away from the game. Why join a raidteam if your chances on loot are ZERO. People will just play other games in that case. Plenty of mmo's to chose from now that people have opened their eyes, and also no masterloot in those games
So im to blame for wow being the best game ever ? Not a bad thing to be blamed for <3