20 thoughts on “24-Nov-2024 Grubby Live Stream – Mechabellum + World of Warcraft Classic Hardcore”
Grubby, if you read this please do not just stop trying to fear if it resists one time. Spam it till it sticks. And don't fight mobs that are above your level in hardcore. Also one more thing look at the percentage on top of the nameplates it shows your threat, when ti turns yellow or even before 100%+ threat just stop everything you're doing to the mob and just health funnel.
definitely one of the most frustrating things to watch new players doing is pointless running. I think people think that the mobs will get tired or something, but every step taken in any direction other than in a straight line directly away from the point of agro is completely wasted time
I knew his chat would fuck him wasting his time with all the backseat gaming disguised as "help" nobody told bro to stop trying to run around and just cast your spells instead. he wouldve been perfectly fine if he just kept casting or wanding.
SC2 was fun when it released: The campaign was good. Melee was fun in 2v2. However, they made colossal mistakes:
One of the greatest strength of War3 was custom maps. SC2 did not have the proper UI for players to engage with Custom maps. Ranked was kinda crap. There was no visible MMR or progression. At first you could only go up to diamond, that was the highest achievable rank. You easily got that, then what? Nothing more to do.
I quit the game after a few months and never looked back until coop commanders came out and we had some fun with some friends with that mode.
When you said a while back that you’d play mage if your warlock died I had an intrusive thought almost hoping you would die soon because mage is the class I always play and I selfishly would enjoy seeing you play it, too. But once you made it to the teens I no longer had this thought…seeing you die after all the distractions was tough to watch :(.
watching that healthstone up while he died hurts my soul but hey hes very new to the game and starting off the game in hardcore directly is pretty intense..
As you often Said to Harsteem in wc3 when he does nothing with his Hero, it’s the Same in WoW. ABC = Always be Casting. Have a fixed rotation and repeat it. If you Need Life as a WL, keep Dot‘s up and cast life drain. Even Fear would not have been needed.
Grubby, if you read this please do not just stop trying to fear if it resists one time. Spam it till it sticks. And don't fight mobs that are above your level in hardcore. Also one more thing look at the percentage on top of the nameplates it shows your threat, when ti turns yellow or even before 100%+ threat just stop everything you're doing to the mob and just health funnel.
too cocky going for orange mobs on hardcore
I predicted yesterday lvl 14 to a Razormane Geomancer. Ended up level 15 to a raptor
Damn, too bad i didn't catch this live. Great sream, especially love the conversations with Unsaltedsalt
I feel you bro…listening to this out of place stupid conversation would turn me mad 😀
This is one of my favorite dungeons in orgrimmar.
Soda pop is cultivating racial hatred. As a joke? Is that not playing with fire?
I much more enjoy the time grubby is actually playing the game, and hanging with salt. Hope grubby will stay true to his bliss.
As much fun hc is, a normal pvp server would be more fun to see him actually play the game to 60 and do pvp. Especially when he is new
Damn such a spoiler – dead spirit on the thumbnail:( GG man, hope you like the game!
definitely one of the most frustrating things to watch new players doing is pointless running. I think people think that the mobs will get tired or something, but every step taken in any direction other than in a straight line directly away from the point of agro is completely wasted time
I knew his chat would fuck him wasting his time with all the backseat gaming disguised as "help" nobody told bro to stop trying to run around and just cast your spells instead. he wouldve been perfectly fine if he just kept casting or wanding.
mage will not be any easier
SC2 was fun when it released: The campaign was good. Melee was fun in 2v2.
However, they made colossal mistakes:
One of the greatest strength of War3 was custom maps. SC2 did not have the proper UI for players to engage with Custom maps.
Ranked was kinda crap. There was no visible MMR or progression. At first you could only go up to diamond, that was the highest achievable rank. You easily got that, then what? Nothing more to do.
I quit the game after a few months and never looked back until coop commanders came out and we had some fun with some friends with that mode.
You walked past so many mobs without skinning them
It’s printing money Grubby! 💴
Grubby! Glad to see you on youtube!
Ah grubby, ylu love to kill monster that have higher level than you, what a naive.
When you said a while back that you’d play mage if your warlock died I had an intrusive thought almost hoping you would die soon because mage is the class I always play and I selfishly would enjoy seeing you play it, too. But once you made it to the teens I no longer had this thought…seeing you die after all the distractions was tough to watch :(.
Unusual wow content. A bit of gameplay, a bit of psychoanalysis. That's interesting
watching that healthstone up while he died hurts my soul but hey hes very new to the game and starting off the game in hardcore directly is pretty intense..
As you often Said to Harsteem in wc3 when he does nothing with his Hero, it’s the Same in WoW.
ABC = Always be Casting. Have a fixed rotation and repeat it. If you Need Life as a WL, keep Dot‘s up and cast life drain. Even Fear would not have been needed.
ahahah left the meeting and just chatted leisurely
* I died because of a meeting *
RIP and thanks for the stream