The Tankadin – World of Warcraft: Wrath of the Lich King Classic – Protection Paladin Maintank Guide



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A comprehensive Protection Paladin Main Tank Guide for World of Warcraft: Wrath of the Lich King Classic – Covering the essentials for the class and spec.

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Timestamps:

00:00 – Intro
05:00 – Changes from TBC
07:43 – Strengths, Cooldowns, Ardent Defender
14:49 – Talent Build
29:00 – Consumables
30:18 – Rotation/Ability Priority
38:15 – Gear Priorities
41:01 – Final Word

Macros:

https://pastebin.com/a03PssdU

Wrath Pre-Patch Gear List:

https://seventyupgrades.com/set/tZU94VPk3TcP1iL4cTGRPg

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26 thoughts on “The Tankadin – World of Warcraft: Wrath of the Lich King Classic – Protection Paladin Maintank Guide”

  1. If you care about damage so much why not drop the 2 points in pursuit of justice and put them in sanctity of battle instead? This would also help your burst threat with exorcism since you generally open with it.

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  2. In the Retribution talent tree, is there any reason you choose Conviction over Sanctity of Battle (for the last point)? My understanding tells me you get 1% crit from all attacks and spells on both talents, but you get an extra 5% damage on Exorcism as a puller or ranged attack to use on a flying mob. Am I missing something? 😀

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  3. UPDATE: judgements of the just talent has been tested a bit and has been found to trigger seal effects. Ordinarily, judgement does not trigger your seal but the talent effect *does*. This is huge for threat output.

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  4. The expertise soft cap is 26, not 20. The base dodge chance for bosses is 6.5%, not 5%.
    The expertise hard cap is 56, not 60. Bosses have a 14% chance to parry, not 15%.

    Also as of phase 3 gear you get so much expertise that glyph of SoV is pretty redundant, since most of your abilities are spells anyway.
    I'd say that glyph of salvation is mandatory simply because it is super OP, along with glyph of divine plea.
    For the last spot I use judgement personally, but if you prefer the hit for taunts that is completely fine too (imo)

    I'm also seeing some people in the comments urging people to use FAST weapons as a paladin and you need to stop trolling.
    Both SoV and hammer is based off weapon damage (not weapon DPS) and for this reason you want as slow a weapon as possible.
    Every other ability is based off str/ap and spell power with the exception of shield of the righteous which is based off your block value.

    Have a nice day. <3

    Reply
  5. really you take a whole hour explaining wat a tank is instead of telling people wat the need to know about the prot paladin 20min in and i'm like when is thus dude actually going to start talking about wat the title of the video is about???? thus is one long ass video about nothing if you want to go so deep in depth you need to know that your setup changes according to wat content you do like a prot paladin that does raids is not the same as a dungeon paladin same go's for pve vs pvp and with in both content groups your build tend to change i have to say you are not as knowledgeable as you pretend to be because if you where you would talk about wat matters to a tank and not about the mechanics of the dungeon and communication i mean do you think that is wat a main tank is some one that constantly go's bla bla and if your running in a pug your also not going to have every one on discord and if your righting in chat while your busy tanking a boss your a fucking idiot most raiding groups i have been a part of made you study the raid before hand and there isn't much of chatter in com's only the raid leader was talking and if you kept talking you would get muted and yeah i was part of the Eat My Crit raid group back in the day so i know wat i'm talking about

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