are you serious ive been grinding marksmanship so fucking hard because everyone tells me survival is shit now its a top melee competitor and marksman is the shittiest ranged class thanks wow community <3
Catch me running disc/boomkin/destro in 9.1. Just teleport someone behind a pillar convoke/chaos bolts with new convoke lego giving you relatively consistent goes that will make it harder to trade. May be cheesey but I'm not gonna get rank 1 anyway
20% nerf to infernal cascade equates to 2-4% damage nerf to pyro, how is that enough to kill fire? Its still an insanely wellrounded spec with instant cc on demand, triune for tankiness and decent damage outside of combust with rune and meteor, aswell as combust not being kleptable anymore if everyones gonna be playing frost. At best its just gonna be worse than playing frost, but ”avoid”? Theres no way on earth
Great video as always Supa and i agree with all of your predictions except one…….Shadowpriest. The changes overall are going to be big nerf in my opinion. The reason behind this is that it would as you say appear they are getting a buff to sustained damage by nerfing the burst of devouring plague and shifting that damage into VT and Pain, however the problem lies with just dispeling Vampiric Touch/Pain with impunity and the complete removal of the lasting plague pvp talent which is a huge indirect buff to healers that cannot dispel diseases. The dispel punishment is a joke and pretty much just ignored due to its lack of impact and now it just gains more value to dispel VT and Pain due to them doing much more damage.
This is largely a net zero change to Hpal or Priests since they get your DP for free, but with the almost certain rise of Monks and Resto druids this is massive since they always will leave the DP on the target fighting against their hots, but now that DP is ticking for much less due to not only the nerf to damage but duration due to lasting plague being removed. You will not be able to out purge the hots and create pressure before you weaker DP has ticked out. So them just pressing dispel on your setup with DP is just going to hard counter your damage just like it does with HPal and Priest.
And that is just from a healing stand point; as we all know the SP is normally the train target for melee cleave so with the amount of interupts/stuns and disruption that is going to be available means melee are going to gain absolutley insane value against a SP for every VT they stop. Before you could use that incoming damage to still setup decent burst windows with DP while using the driven to madness PvP talent. This was good design as comps that wanted to train you had to do it at a cost, but now that potential damage will no longer be as powerful and only encourages melee to train you harder to now shut down your damage through VT casts as well as Gfade being nerfed (it was OP).
I could be wrong on this and it might still work out, but without dispel protection from a UA lock i just dont see the spec being anywhere near as powerful in setup comps as it was before, although i do look forward to playing it in rbgs where the spread pressure might actually be insane now with a high crit/vers build and ghosts.
The biggest nerv SP got is that they removed Lasting Plague PvP Talent. This is a huge dps and passive healing nerv, which people dont realize. You will have a miserable time against double meeles. I think most other casters will do anything better than a SP can offer. Just put a holy priest in your team if you want mindgames
Fire mage definitely not losing much ground. It's so far ahead from the second best caster in the game, a 4% dmg nerf to combustion won't make it weak overnight
marks just completely ignored again
are you serious
ive been grinding marksmanship so fucking hard
because everyone tells me survival is shit
now its a top melee competitor and marksman is the shittiest ranged class
thanks wow community <3
There getting rid of everlasting plague how can spriest be on hype
Why wouldn't you make the color order in reverse? Green means gooooo!!! Red means sttaaayyy awwwaayyy!
Jesus! I remember huntard's having to auto shot just so they get full experience… Yeah, they need a buff.
melee tier next! <3
Anyone know if triune ward will still be the go to mage leggo it's pretty good and looks cool lmao
Catch me running disc/boomkin/destro in 9.1. Just teleport someone behind a pillar convoke/chaos bolts with new convoke lego giving you relatively consistent goes that will make it harder to trade. May be cheesey but I'm not gonna get rank 1 anyway
F for my MM Hunter i think reroll to BM
Ranged Tier List TLDR – Play feral XD
hyped as a feral druid myself
Ptr fire mages are still wrecking everything! Bet, this list is all wrong
Is he saying give up or dont give up triune ward for frost mage
Just what I have been needing in my life <3
"its almost like a different expansion"…..yeah that's what happens when you don't drop a patch update since xpac came out in Nov 2020.
Think you need to redo your melee tier list😁
Not looking forward to Frost mage meta. By default all melee lose.
Rets will be able to dispel their healer out of trap now or at least 50/50 with hunter's mark. Probably not as hype as you think.
Would you switch the melee tier after all the class updates now? Or keep it pretty much the same
Fire mage back in "avoid" like it was in SL Beta before it went into S tier with no changes
I believe in the frost mage dream.
Shadow Priest in hype but destro in a solid after spriest nerfs and big destro buffs? sorry not understanding the logic on this one…
BM being S tier is a miserable experience for everyone else. It will be a pass from me lol.
20% nerf to infernal cascade equates to 2-4% damage nerf to pyro, how is that enough to kill fire? Its still an insanely wellrounded spec with instant cc on demand, triune for tankiness and decent damage outside of combust with rune and meteor, aswell as combust not being kleptable anymore if everyones gonna be playing frost. At best its just gonna be worse than playing frost, but ”avoid”? Theres no way on earth
Great video as always Supa and i agree with all of your predictions except one…….Shadowpriest. The changes overall are going to be big nerf in my opinion. The reason behind this is that it would as you say appear they are getting a buff to sustained damage by nerfing the burst of devouring plague and shifting that damage into VT and Pain, however the problem lies with just dispeling Vampiric Touch/Pain with impunity and the complete removal of the lasting plague pvp talent which is a huge indirect buff to healers that cannot dispel diseases. The dispel punishment is a joke and pretty much just ignored due to its lack of impact and now it just gains more value to dispel VT and Pain due to them doing much more damage.
This is largely a net zero change to Hpal or Priests since they get your DP for free, but with the almost certain rise of Monks and Resto druids this is massive since they always will leave the DP on the target fighting against their hots, but now that DP is ticking for much less due to not only the nerf to damage but duration due to lasting plague being removed. You will not be able to out purge the hots and create pressure before you weaker DP has ticked out. So them just pressing dispel on your setup with DP is just going to hard counter your damage just like it does with HPal and Priest.
And that is just from a healing stand point; as we all know the SP is normally the train target for melee cleave so with the amount of interupts/stuns and disruption that is going to be available means melee are going to gain absolutley insane value against a SP for every VT they stop. Before you could use that incoming damage to still setup decent burst windows with DP while using the driven to madness PvP talent. This was good design as comps that wanted to train you had to do it at a cost, but now that potential damage will no longer be as powerful and only encourages melee to train you harder to now shut down your damage through VT casts as well as Gfade being nerfed (it was OP).
I could be wrong on this and it might still work out, but without dispel protection from a UA lock i just dont see the spec being anywhere near as powerful in setup comps as it was before, although i do look forward to playing it in rbgs where the spread pressure might actually be insane now with a high crit/vers build and ghosts.
good luck with hard casting Frostbolt with million interrupts and silence
Take a shot every time he mentions feral 🙂
Leveling my Beast Mastery Hunter after level 55 in BGs felt like a slaughter house
I guess you need to update melee list
Yes! Thanks Supa man
The biggest nerv SP got is that they removed Lasting Plague PvP Talent. This is a huge dps and passive healing nerv, which people dont realize. You will have a miserable time against double meeles. I think most other casters will do anything better than a SP can offer. Just put a holy priest in your team if you want mindgames
double feral is no joke I was watching syfox play it and it's legit
with mortal wounds it will be an actual comp
Fire mage definitely not losing much ground. It's so far ahead from the second best caster in the game, a 4% dmg nerf to combustion won't make it weak overnight
Hey guys did you hear feral druid is getting mortal wounds?
Thanks for the list.
Liked after 3 sec
arcane mage is very good now, and with arcanosphere my hype is very high LOL
Too early to tell.
make melee tier list
the biggest takeaway i got from this ranged dps tier list is that feral gonna be op
The white background is killing me
Man, you have such a good understanding of the game and at the same time you’re so good at explaining it. The tier list is really on point.
ice wall should be good against balance druid convoke
Beast Mastery Hunter with sylvanas bows 5sec silence is gonna be so fun playing against